About this product
|Promoted as the first turn-based strategy game for the PlayStation Portable, Field Commander puts gamers in a world fraught with a secret government military and terrorists bent on world domination. Players begin as a field commander for the "Advanced Tactical Legion for Allied Security" (ATLAS). This secret organization was created by the Allied Nations to combat the dirty deeds of the Shadow Nations, a terrorist group that enjoys long walks on the beach, bombing buildings, and illegal arms sales.|
Technology and vehicles from 50 nations are available, as well as 36 different units, 11 commanding officers, and 15 divisions, ready for deployment. Thirty missions await the single player in "Campaign" mode where each challenge adds to the storyline. Creative commanders can design deadly gauntlets in "Create Missions" mode, and then upload them for online play. Four multiplayer options include Ad-hoc, hot seat, e-mail play, and online matchmaking. The included tutorial teaches techniques for fighting on land, sea, and air, but impatient gamers can "Quick Battle" a single mission. Task completion will unlock bonus content, extra units, and divisions.
|Publisher||Sony Online Entertainment|
|ESRB Descriptor||Blood, Violence|
|Number of Players||1-2|
Most relevant reviews
- 526895276@delet...Feb 12, 2007by
Field Commander - Still one of the Best Out Now
Field Commander is a great wartime strategy game on PSP that is similar to Advanced Wars: great for anyone to play, and a fun, challenging game that makes you think while playing!<br><br>Story: ATLAS, an advanced organization built to fight covert groups that incite wars and promote trade in the black market, has recruited you. You missions vary from destroying all enemies to capturing the enemy's headquarters. You can fight in the air, in the sea or on land, and there are many different types of units to control, including tanks, half-tracks, infantry, snipers, tank busters, utility copters, Spec-Ops, trucks, anti-aircrafts, and more. I give this an A-.<br><br>Graphics: When moving, the view is an eagle eye's view, but once you attack or get attacked you move to a spectator's view. The graphics are pretty good, but do have room for improvement. The eagle eye's view doesn't give much detail at all, and though the units look somewhat realistic, they're not mind-boggling detailed. This might be the worst thing about the game, and considering the graphics are not that bad, that's a good sign! Despite the lack of detail, the animations look great and the environments are polished and look beautiful. I give this a B.<br><br>Sound: The background music that plays during the game fits perfectly, as it's typical war music. Sort of like the music that plays in Halo or a game like that. The voice-overs are great, with each of the game's 30-plus characters having their own unique voice! There is about 40 minutes of dialogue in this game, ranging from briefings to overviews. This is a great part of the game, so I give it an A.<br><br>Gameplay: Field Commander is a game where you can pick up and play, and when you need to go, you can simply save anytime to play whenever you want! In other words, you can save in between missions. The controls are easy to use and to get used to. Maybe 20 minutes at the most is needed to get comfortable. It's not confusing at all, and once you get the hang of it, you don't feel like stopping! During missions, you are assigned a particular objective, like some stages where you destroy all enemy units, or others that require capturing the enemy headquarters, which takes several turns of waiting on the base and clicking capture. And other objectives include surviving a certain amount of turns.<br>Also, the loading times in this game are great, except for in the beginning where it takes around 30 seconds to load up. After that, while starting a mission, the loading times are a mere 15 seconds at the most! For these reasons, I gave it an A-.<br><br>Difficulty: This game can get somewhat frustrating, as well as difficult, and at times you're going to get stuck. There's no way to change the difficulty, so you just have to keep on trying until you finally win. It usually took me three or four attempts on every level to win. It's a little harder than the normal PSP game, but still manageable, earning itself a B.<br><br>Overall: Field Commander is a great addition to your PSP collection and one of the best games out there. As I said above, everything you could want in a great game is here: great multiplayer options, eternal replayability for its great online and ability to make maps, easy, simple controls and more.<br><br>Get this game... I know you'll enjoy it!!!!!Read full review
- abntroop1Sep 22, 2010by
game well worth playing
Haven't beat it, but so far this game easily makes it into my top 5 PSP games for all time. controls are well set up, story is good without overly using page after page of dialogue screens. This is the type of game suited to portable systems. Love it!
- scottgeoDec 23, 2009by
Awesome strategy game!
There are very few real strategy games for the PSP that still have interesting graphics and themes. I have found Field Commander to be one of the best!
- jackmmsaAug 9, 2006by
If you like chess you'll like this game. Have played it for 2 days and I'm about half way through it.
- timclark782007Jun 8, 2008by
hours of fun
Whats not to like about this game. It is not too in depth so you can do other things while you play, it reminds me of Risk or chess. It's hard to say really what I loved most about this game, I've never played anything like it before. I only played campaign mode so I have no opinion on the other aspects of the game. The only bad thing I can think of about this game is that is has some long load times, especially when you first turn it on. Hope this helps.