Crimson Skies: High Road to Revenge (Microsoft Xbox, 2003)
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About this product
- Product InformationA follow-up to Microsoft's acclaimed PC title Crimson Skies, High Road to Revenge continues the adventures of crack pilot Nathan Zachary as he sets out to avenge the death of his best friend in alternate 1930s America. The game focuses on the action associated with flying a plane rather than the technical aspects of a simulation, so players will engage in dogfights using one of ten planes armed with napalm missiles, magnetic grapples, and sandstorm cannons. Each of the landscapes offer destructible terrain, allowing players to shoot down bridges, water towers, create landslides, and more to help in defeating enemies. In addition to the single-player story mode, up to four pilots can battle each other in a series of split-screen sorties.
- PublisherMicrosoft Game Studios
- GameCrimson Skies: High Road to Revenge
- PlatformMicrosoft Xbox
- ESRB RatingT - Teen
- ESRB DescriptorRealistic Violence,Suggestive Themes,Suggestive Themes, Violence
- Control ElementsGamepad/Joystick
- Number of Players1-4
- Release Year2003
Most relevant reviews
- killerken619Apr 06, 2011by
Crimson Skies...Top 10 xbox games all time
Story: 10/10 The story of GTA IV lasted me a good week, and still keeps drawing me back. Rockstar tried hard to make an awesome story, they sure earned there stars.
Gameplay: 10/10 Smooth as silk, the layout is very well placed and easy to remember in the heat of battle.
Graphics: 10/10 While the graphics are still really cool!
Sound: 10/10 sound will make you wounder if your still playing a video game.
Re-play value: 10/10 You cannot stop playing this game after the story, I've just rode around in a car for hours listing to the radio station! it's just amazing and highly addictive.
- eltonbmNov 08, 2011by
Nice air combat game, great aesthetics and mechanics, and works on X360.
This game shows us that the Xbox had a very interesting library beyond it's FPS.
Originally a PC game, this port, or follow up, is full of frantic moments, a well build atmosphere, impressive graphics and sound effects, and a marvelous multiplayer.
Personally, I think the 360 is a bad choice as a console, and the lack of games like Crimson Skies help me to maintain this position. At least you can play it on your 360, but can't use DLC's-Microsoft just erased them. Now I'm sure that DLC's in consoles are not a good way to spend your money.
- trueiconoclastNov 17, 2011by
Would definitely recommend this game to a friend.
As a kid I used to play the original Crimson Skies computer game, so when I came across this game I absolutely had to buy it. If you're playing on an Xbox console, I give this game a 5 out of 5. If you're playing on an Xbox 360 console, then I rate this game at a 4/5, just because of the advancements between the Xbox and Xbox 360 console. Great multi-player, can either play split screen or on Xbox Live. Great game, highly recommend for any avid flight-simulator game fans.
- darth_wahlJul 07, 2010by
A pretty swell game after all
"High Road to Revenge" is the sequel to the first game in the series, “Crimson Skies” (2000) The setting takes place in an alternate reality in which the United States disbands and forms seperate nation states which are always at war with each other, so instead of land-based commerce, we switch to air-based commerce. This leads to glorious advancements in aviation technology allowing for the creation of super zeppelins and non-traditional airplane designs. You play the role of Nathan Zachary, a merciful "air pirate" with your own crew and zeppelin to boot. High Road to Revenge takes place within the same universe as the first game, but sadly, things are just different enough for me to notice.
First-off, the flight simulator feel of the first game has been abandoned for a second-rate console-based flying game. I've played other flying games on the Xbox before, and I wish HRtR embraced similar physics, flight dynamics, and realism (all things that were stronger points for the first game).
Secondly, I felt like there was an abandonment of realism in this game. The first game truly made it feel like this alternate universe was a possibility with zeppelins that looked like they could hold up the weight they were carrying, planes that seemed to have a wide enough wingspan to keep them aloft, and there was no such thing as a power-up. Again, all of these things and more were abandoned for HRtR. Then again, I'm somewhat of an aeronautics buff, so when I see things like a zeppelin that's covered in steel plating with what's easily a 10 ton electrical transformer on top, I know that something like that would never actually fly, and something like that never showed up in the first game.
These were my feelings within the first 4 hours of playing this game. Then, I discovered that I didn't care so much about these things, and got into the rhythm of the game. Once I got used to the non-intuitive controls (no rudder? what the hell?), I was able to start liking the game a great deal more.
First, The game is often set up where you have multiple missions that you choose from while in flight, similar to a sandbox game setup (like GTA games). I love that.
Second, unlike the first game the cinematics actually help coherently bridge the plot between missions (although whomever likened the animation quality of the cut scenes to that of "The Last Flight of the Osiris" from the Animatrix has obviously not seen one of the two). As far as the story goes, I thought it was an interesting story that takes you around the globe and back again with missions that have varying difficulty so as not to make things dull.
As for the multiplayer, I wish I could review it, but I'm playing this game on a 360, so the game doesn't recognize the new version of Xbox Live, and won't connect. I have not looked for a remedy though, so there might be one out there.
Basically, if you are willing to look past the downfalls of the game, then you are in for a treat. If you take anything from this review, I'd recommend you play the first game "Crimson Skies" for PC first so that you know what the game developers were originally after, because it truly is an enthralling series. I would love to see the development of a 3rd game for next-gen consoles that learns from HRtR, but also embraces parts of it as well. I think that with the strong points of both games combined, we could see the Crimson Skies franchise soar once again.Read full review
- potentialbuyer6...Apr 19, 2013by
I love aircraft so that's the first thing that got me hooked. Once playing the game play got me, being able to select a plane for a mission then being able to use turrets on zeppelins and ships was pretty cool. I wish I new more people that loved playing this game, I didn't get to play multiplayer that much.