Bard's Tale (Sony PlayStation 2, 2004)
About this product
|Forget chivalry. Never mind saving the world. Just say "no" to noblesse oblige. Players enter 2004's The Bard's Tale with refreshingly simple motivations that the often underrepresented everyman adventurer can really relate to -- "coins and cleavage." In the role of the opportunistic, smart-mouthed, somewhat pompously disaffected Bard himself, players embark on a humorous, action-oriented misadventure through a classic medieval fantasy realm, based on the fondly remembered 1985 home computer game of the same title. Like the landmark original, this latter-day Bard's Tale was produced by RPG luminary Brian Fargo, and it is the first release from his inXile Entertainment studio.|
The 3D game world is viewed from a top-down perspective, reminiscent of NeverWinter Nights, Dungeon Siege, or in particular, Snowblind Studios' Champions of Norrath: Realms of EverQuest; Bard's Tale was built on the Champions of Norrath engine. Players guide the Bard through the large world, exploring new areas and always on the lookout for a free meal or a "soft place to rest his head." While he is skilled enough with his sword, the Bard's true talent is in his voice. He can learn to use his special musical powers to summon a variety of able-bodied creatures that will follow along and help him in combat.
In spite of all the hacking and slashing that ensues, there is a considerable amount of real role-playing in The Bard's Tale -- not just stat-maxing and attribute improvements, but truly player-directed character development that influences the story being told. The game features a "Snarky/Nice" conversation system that allows players to choose the tone the Bard takes when speaking to different NPCs. Obviously, this can have a significant effect on their responses. Because the plot offers so many choices, with so many possible results, players will have to adventure through the game multiple times to unlock all its secrets and see everything it has to offer.
|Platform||Sony PlayStation 2|
|ESRB Descriptor||Blood, Language, Suggestive Themes, Use of Alcohol, Violence|
|Number of Players||1|
|Game Special Features|
Most relevant reviews
- rste1888Oct 25, 2015Verified purchase - USEDby
Pretty good game
I like this game a lot. It has some bugs though, and it's possible to get stuck and have to start over. That is the most negative thing I have to say about it.
- shawnf1273Feb 12, 2015by
buy it, it's worth the money
this is a really great game to play because of language it's not for young children, as you play you choices on whether or not to be nice to the other person or to be an a..hole to them, here's a secret you get more progress done being an a..hole. it's worth the money.
- willyb0516Jan 2, 2013by
Great Seller, Good Game
Great game, my wife and children enjoy playing it often. Good game for 2 players, follow the players through ravaged lands against hordes of warriers.
- discount-games-...Jan 7, 2007by
Hilarious Dialogue But Somewhat Disappointing Game Play
This game has incredibly funny and sarcastic dialogue and narration. It starts out well enough with the story of the main character who is a rather crude maladjusted yet somehow likable Bard. The Bards constant motivation throughout the game is money and lust as he pursues a chance to bed down a beautiful princess. All and all, the hilarious situations and continuous sarcasm keep the game moving along and entertaining.
The game play is another story altogether, as it is awkward to control and becomes very repetitive, especially in battle scenes. Changing between weapons and calling forth magic are not as simple as a button press, it requires you to go through several icon menus all the while in the heat of battle which gets frustrating after a while. The game also doesn't give you much free play, it pretty much forces you through the storyline and doesn't let you really explore back through the game.
I did enjoy a couple of the bonus dungeons that popped up during the game which allowed you to find additional weapons and armor. I also thought that some of the city layouts and graphics along with the character graphics were pretty good. Still, I felt that when the game was over, I was left a little disappointed and wanting something more that never seemed to materialize.
* Hilarious Dialogue (Witty, Sarcastic, Best I've come across in a game.)
* Awkward Game Play / Repetitive Battle Sequences
* Forced storyline with very little free play.
* Decent Character Graphics and City/Town Layouts
* Overall a little bit lacking.Read full review
- malutkabunnyMar 18, 2013by
Funny, challenging, unique; a good buy.
Well, what's to say about this game? It's certainly a fun bit of hack 'n slash, but atypical in its weapon and summon set-ups, which is a good thing, in this case. You roam about a Celtic-themed landscape as the bard, a smarmy, wise-assed rogue with a taste for booze and pretty ladies. The storyline is very humorous; think Monty Python and the Holy Grail (including a vorpal rat and a haggis monster). The bard is voiced by Cary Elwes (remember "The Princess Bride?"), and he does a fantastic job of bringing the character to life. Tony Jay is the narrator, whom I personally love as a voice actor. He's appeared on a few video games. He voiced Xantam the beholder in Bardur's Gate: Dark Alliance and Lord Innoruuk (or however you spell it) in Champions of Norrath. Jay definitely shows a much lighter side to his talents in this game, for sure!
Anyway, back to the game.
When talking to people, the bard has the option to reply with a nice comment, or a sarcastic one. Sometimes it pays to utilize both options, depending on the situation. The sarcastic comments tend to add a bit of humor to the conversation, for sure!
The battle system is the basic "push buttons and kill things" system, but with a little twist. You can equip different weapons by using the L1 and R1 buttons during a fight, and learn different skills for the weapons as you level up. Summons are learned as different "tunes" as the game progresses, and the bard acquires many different instruments along the way to increase his mana and the amount of summons he can call at once. They are AI pets, and very useful. The bard can also use crystals called Adderstones to summon bosses he's defeated for varying effects.
Another fun thing about this game is that you can donate money to the priests in the kirks around the towns, and as you donate, special features can be unlocked, such as art galleries, movies, and songs ("The Knuckelavee" is my favorite). There are also maps you can purchase that'll take you to ancient ruins for additional treasure plundering.
I think the only issue I have with this game is the camera. When in forest environments, it's easy to get blinded by tree branches and get your face clobbered by enemies you can't see. It's only a minor annoyance, though.Read full review