Yes, this game does require alot from the PC, but if you have a fast computer, this game rocks the house. With great graphics, and hours of intense gameplay, SCDA is on its way to being one of the great splintercells. The game isnt perfect, but Ubisoft has come out with patches that fix most of the bugs in the original version. I must say, this is one of the most difficult slpintercells I have played. It requires a great deal of patience and cunning. If you want mayhem, go get CS Source and blow the crapola out of someone. This is more of a simulator, it requires you to think and plan your moves very carefully. Over all, its a really great game.
This is a game for people who like the stealth genre. If you dont like the stealth genre, dont get this game. If you like this game, regardless of what you thought before about the stealth genre, you now know you like the stealth genre. This game is not a "next-gen" game regardless of what they say. It's just a newer splinter-cell. Next generation isnt just a graphical thing, it's a play style thing. In order for a game to be "next-gen" it has to have something special, some intergral core aspect that is unique. This game does not have that. It's really just a decent stealth game. The missions themselves can be fun, but there arent very many of them. This game claims to have 9 stages or so, but half of those are these underscover missions that arent very compelling, and to me, should really even count. Gameplay is made up mainly of observing gaurd's movement patterns and slipping through when you can. At least thats how you get a good score. In my opinion, it is much more enjoyable to just stealthily dispatch of all your foes. That however will cause the mission to fail on harder difficulties, so I played on easy for the most part. Ragdoll physics are included but are unremarkable. Your arsenal consists of your knife, pistol (5-7) and assult rifle (Aug I believe). None of them are anything special but they get the job done. Level design is unremarkable, but not particularly bad. Graphically, this game isnt great, but in reality it is a dated game, so no points off. I paid about 10 dollars for this game, and I wouldnt have paid much more. But for 10 dollars, it was fun.Read full review
If you like this game, regardless of what you thought before about the stealth genre, you now know you like the stealth genre. This game is not a "next-gen" game regardless of what they say. It's just a newer splinter-cell. Next generation isn't just a graphical thing, it's a play style thing. In order for a game to be "next-gen" it has to have something special, some integral core aspect that is unique. This game does not have that.
I was hooked many years ago with the first game by the gameplay and the whole stealth way to do all the objectives in each mission. This one has a lot of improvements such as better way to hack electronic locks and the attaches for the SC-2K, so far my favorites are the EMP grenades and the sonic grenades since they are not lethal and helps you out to move around hard secure zones. The only turn off in this game is that the whole multiplayer enviroment was changed from the very useful one that we had in Chaos Theory. But truth to be told, the plot in this one is way more complicated than previous games since in this one you have to play between sides and manage to keep both of them as happy as possible in order to keep playing. Lets wait for the next game, and hope that they will honor the Tom Clancy's legacy as they have done with the Splinter Cell and Rainbow Six franchises MakatronRead full review
The game has good graphics and interesting effects. I have played the other Splinter Cell games and so far this one is more challenging than the others. This one is a very different twist on the Splinter Cell series. Make your decisions carefully.
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Video Games
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Save on Video Games