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Item specifics
Type:
History
Model:
IMSAI 8080 - 1977
Brand:
IMSAI
IMSAI in Apple's History
IMSAI - A Key Early
Apple Artifact
The offering includes:
• A role in Apple's
History no other Computer can boast (see "Back Story",
below)
•
IMSAI
S100 Chassis with Power Supply
•
IMSAI
8080 Front Panel with LEDs and Toggle Switches
•
IMSAI
8080 CPU board
•
IMSAI
PIO (4 In, 4 Out, Parallel Ports) board
•
IMSAI
VIO 80 column b&w Video board
•
Processor
Technology 8K Byte SRAM board
•
(3)
Solid State Music 16K SRAM boards
•
Godbout
S100 Bus Terminator
•
Polymorphic Systems Video (b&w
32 or
64 column) with bit graphics (spare)
•
Processor
Technology 16K DRAM board (spare)
•
Home
built Video Terminal (13” Sanyo Monitor, Cherry Keyboard)
•
(2)
Shugart SA400 5 1/4” Floppy Disk Drives (stock cases)
•
Power
Supply for the Floppy Disk Drives (stock case w/Apple II
PS)
•
OEA
Paper Tape Reader (uses parallel port)
•
Cables
for Floppy Drives and Terminal
• Manuals
for the Chassis, Circuit boards, and Paper Tape Reader
•
Listing
Printout of the Cross Assembler Program
•
Misc.
original Floppy Disks used, including the Cross Assembler
Source and I/O drivers
• Statement of
Authenticity, signed by both Cliff and Dick Huston (Apple
Employees #27 & #25, respectively)
Condition Notes:
• Minor scratches on outer
case - otherwise very clean!
NOTE: This offering
is of Historical Artifacts, not as functioning electronic
components. This IMSAI System has not been verified to
be functional in over 20 years. That said, all
electronics (boards, drives, and power supplies) in this
offering should be considered UNTESTED. Likewise, the floppy disks
may not be readable nor data and programs contained
recoverable.
Other Information:
Box
Sizes:
Total
Weight:
Shipping: UPS (Insured, Signature Required)
Back Story:
The "Blue Box" pictured here is obviously not one of the
more famous made by Woz and Jobs for prank calls to such
places as the Vatican.But it did play an important role in the early days
at Apple, and maybe even affected the fate of these afore
mentioned pranksters.
On November 14th 1977 Cliff helped me move this IMSAI from
the car, along with a home made video terminal and other
peripherals, to my desk very near the front door of what
was the Engineering lab of Apple Computer Incorporated.Apple was then
located behind the Good Earth restaurant on Stevens Creek
Blvd. in Cupertino California.It was my first day at Apple; Cliff
would be starting two weeks later.
Cliff and I had been warned that Apple was in a round of
financing to continue operations and expand production.If the
financing didn’t come through, our employment might be
very short.Among
the immediate promises to the investors was that Apple
would ship a “floating point” BASIC in January, and a
floppy disk drive by June.Applesoft was to be that floating point BASIC.
We were met with the skeptical eyes, and a not a few
derisive comments, of one Randy Wigginton (Apple Employee
#6), a 17 year-old kid that worked "part time" at Apple as
a Software Engineer.I say "part time" because he was supposed to be
(from a legal and his mother’s standpoint)… but I'm quite
sure he was there much more than 40 hours a week.Randy at the
time was working on getting Applesoft up and running,
starting with a buggy mess of a licensed version of
Microsoft BASIC that had been converted to run on the 6502
processor.Randy
had to deliver a working version, with Apple enhancements,
in January.Randy
was the sole programmer on the project, so you can imagine
the pressure he felt.
Randy did his work on an ancient Teletype machine with
roll paper and a paper tape punch/reader.Connected to
the Teletype was a 110 BAUD (yeah, 110 bits, each and
every second) modem communicating with a timeshare service
running a cross-assembler written in BASIC. A full
assembly of Applesoft took about two hours, if no one else
with higher priority was using the system.Everybody else
had higher priority.
Randy had piles of the paper roll segments he had printed
out with various hand written notes and changes he'd made
to the code along the way.He also had a couple of full printouts of
Applesoft, in various stages of modification, from a line
printer at the timeshare company.Randy would
pick these up every few weeks, rather than trying to print
the whole of Applesoft on the Teletype.At 110 BAUD, it
would have taken several days to do that, assuming that
the timeshare service was actually available for that
duration!
I had wanted our home-built, custom programmed IMSAI at
Apple so that I could work with something of which I was
familiar- kind of like a kid needing his blanket - rather
than having to immediately learn how things were done at
Apple before I could be productive.I had written a
crude disk operating system, a text editor, and cobbled
together a cross-assembler (from an available 8080
assembler offered by Processor Technology Corp.) in the
weeks before starting at Apple in order to learn the 6502
assembly language.My
first week at Apple was spent mostly trying to figure out
how to get the cross-assembler generated code out of the
IMSAI and into an Apple, where it could be useful.With Cliff's
after-work assistance, an Apple prototype "parallel card"
and driver was quickly put together to transfer text
addresses and data from the IMSAI into the Apple's monitor
program, and thus into the Apple's memory.From there, the
code could be written into the little 256-byte ROMs used
for Apple's peripheral cards using a card and program that
I believe Wendell (employee #16) had designed.
I had been hired as a programmer, though I had no college
training in the art.Like Woz, Randy, and Chris Espinosa, I was a
hobbyist, or perhaps more accurately: a hacker.I think the
only reason I was hired was because Apple was set on
hiring my brother and he offered the two of us up as a
package.Besides,
I was cheap - if I didn't work out, they could ease me out
after Cliff had started, without wasting too much money!
I could understand Randy's distain for the big blue box
beast.After
all the money (and work) Cliff had poured into the IMSAI,
it still didn't have color graphics, like the Apple; it
wasn't friendly with a nice case or built-in keyboard,
like the Apple; nor was its processing speed faster than
the Apple, even though its clock speed was double Apple's.It had cost
three times that of the elegant little Apple, countless
hours were spent to build it, and it weighed a ton.To even get the
IMSAI going, a sequence of binary codes had to be entered
using the 25 toggle switches on its front panel.The Apple was
ready to go with a single flip of the power switch.
The IMSAI did have three things that the Apple didn't
have:a
floppy disk drive, a paper tape reader, and a 6502
cross-assembler program.These features would prove to be crucial in early
December when there was a crash on the timeshared
mini-computer that Randy relied upon to develop Applesoft.
The timeshare system failed and the magnetic tape that
held Randy’s work became unreadable.Randy had lost
his efforts for the few weeks since it had last been
backed up.The
timeshare service dutifully mounted the previous month's
backup tape, which also promptly became unreadable.So, the service
went back another month, to when the first work on
Applesoft would be accessible.NO GOOD!It turned out that what had failed
was the Tape Drive.The failure was that the Write/Erase mechanism was
permanently engaged; meaning that as they put on each
backup tape it was erased.Randy was back to square zero.
When Cliff and I arrived at Apple that December day Randy
was growling, pacing, yelling on the phone during calls to
the timeshare service, and generally having a bad day.This was not
the ranting of a 17 year-old boy, but the full throated
anger, frustration, and verbal threats that could be
expected of anybody whose hard work was being
systematically destroyed by people he had no real power
over.Four
months of work gone, everything due just a few weeks away.And then things
quieted down.Randy
was seated in his chair, looking at the paper tape that
was the Microsoft BASIC with which he'd started.And then he
hoarsely asked me, "Do you think your assembler could
handle this?"I
think this was the very moment when I was potentially,
provisionally, not just a BOZO in Randy's judgment. I might be a
useful BOZO. I replied: "I'll have to make a few
modifications, but yeah, I think it could."I didn't want
to be judged a mere BOZO any longer.Useful was a
step up.
Changes were necessary to get the cross-assembler to
handle such a big job.After all, the source assembly language code was
many times the size of the IMSAI's memory and just the
binary code output was nearly 10 kilobytes!My assembler
program worked only from source that was preloaded into
memory, so the first task was to break-up the Microsoft
source into digestible chunks, in the form of disk files
less than 18K each, as we manually pulled the paper tape
through the IMSAI's reader.The source ended up taking multiple 5 1/4" 80K
diskettes to hold it all.
In order to then assemble Applesoft, I needed to add a
directive to automatically read the sequence of files, as
well as pause dutifully to wait for the next diskette to
be inserted when the file couldn't be found on the current
one.You
see, the IMSAI, at the time, had only one disk drive.And then there
were modifications to allow for Labels and Symbols that
were not tolerated in the Assembler, which happened to be
ubiquitous in the Microsoft source.Lastly, before
our first successful assembly, was dealing with the shear
size of the resultant Symbol table generated – we needed
more memory.Adding
a S100 16K memory card to the IMSAI solved the problem.
Fortunately a bare memory card was available immediately
at a computer shop in the valley.Cliff fetched
it and put it together using RAM chips he already had,
within a couple of hours.
All of this trauma, and much of the recovery, happened
without consultation or even awareness by Apple’s upper
management.We
didn’t need no stinkin’ badges.
By the next week Randy was banging away on the hand-built
keyboard video terminal that was attached to the IMSAI.He had his
notes and printouts, so it hadn't been a total loss.And there was a
huge upside to switching to the IMSAI that wasn't readily
apparent to Randy when it, and I, arrived a month earlier.The IMSAI could
assemble Applesoft in just 6 minutes or so, even though it
required someone to swap diskettes as it ran. Not just
that, but within another couple of weeks Mike Scott
(Apple's President) took in the situation and said "We
need a printer."By
January we had a brand new, louder than all Hell,
Printronix 300-line per minute printer at our beck and
call! Applesoft
could be assembled and printed in entirety in less than an
hour.The
Applesoft tape version and Applesoft card shipped
according to original planning; Randy had delivered on
time! The
investors were happy, the boss was happy, and Randy was
happy.
There was a downside, too.I no longer had exclusive access to my blanket.Oh, well.I only needed
it for piddley little 256 byte peripheral ROMs for the
Communications Card (Wendell's code), Printer Cards,
floppy disk drive boot ROM, High-speed Serial Card, and a
few larger items, like the first Apple DOS and DOS 3.2
(the first stable version!).Over time, as the staff grew, a
couple of North Star systems were purchased to also run
the cross assembler. Some of us had started working on the
next Apple and the Pascal team had their needs, too.
[A little over a year later, most of us used "Randy's
Weekend Assembler"(despite
all that had happened, Randy still didn’t “like” the
IMSAI), that was later expanded and improved by John
Arkley before being released to the world as "EdAsm".Imagine, at
last, that we could actually use an Apple II to develop
code for the Apple II (and Apple III, Apple IIc, and Apple
IIgs), despite its original shortcomings.]
But there were other upsides, as well, that should be
mentioned.Cliff
was offered, accepted, and paid a tidy $500 per month rent
for the several years that this IMSAI was in use at Apple
(some large assemblies were still done on the IMSAI).Not a bad
return on an original $5000 investment.And I was
definitely not a BOZO and was allowed to keep my job at a
tiny computer company in Cupertino, California, as a
Software Engineer.
Now you know how a rival’s computer system was employed to
save Apple by keeping investors happy, and affect the
destiny of a couple of blue box pranksters, in those very
early days.And
the IMSAI offered here is the very one that did so...
- J.R.
Huston
About the Sellers:
Brothers Dick and Cliff
Huston were early Apple engineers, employee numbers 25 and
27 respectively, from late 1977 to mid 1984. They were
there to celebrate when Apple shipped 100 computers in a
single month. Working along side Woz, both were
involved with the creation of the Apple II disk drive -
Cliff designed the analog board in the drive, while Dick
wrote the 13-sector "boot" ROM and fixed bugs in DOS.
They also contributed to other early peripheral products,
including the printer card(s), high speed serial card, and
graphics tablet. Dick worked on DOS 3.2, Apple III
SOS, ProFile hard disk, ProDOS, and Apple IIc. While
working at Apple's Disk Division, Cliff "moonlighted" with
the Macintosh group to integrate the Sony 3.5" floppy drive
into the Mac design (have you ever seen a Macintosh with a
5.25" Twiggy drive? - they existed).
After leaving Apple, the
brothers teamed up with other ex-Apple employees to found a
company called "The Engineering Department, Inc.", also
known as TED. The President and CTO of TED was Wendell
Sander (Apple employee #16), who had done the digital design
of many Apple peripheral products, cleanup of the Apple II
design, the "Integrated Woz Machine" (IWM) disk controller
chip, the Apple III, and many other projects. TED
continued working with Apple as an outside contractor,
producing prototypes such as Apple's first ARM-based project
(the ARM was used later in Newton), chip designs such as the
SWIM disk controller ("Sander-Wozniak Integrated Machine",
not "Super-Wozniak Integrated Machine" as reported!), and
support for Apple projects such as the Apple IIc-plus (TED
integrated the 3.5" floppy disk). TED also design
ed(hardware and software) "Little Blue", better known as
Applied Engineering's PC-Transporter fpr Apple IIe and Apple
IIGS.
Dick returned to Apple to
work in Newton group from 1994 to 1998. He worked on
the Newton Connection Kit application and later on the
Newton OS for the MP120/130 and MP2000/2100 series of
Newtons.
Hear the Huston
Brothers on RetroMacCast (www.retromaccast.com
) podcast
from March 20th, 2010. Episode 153 of the
RetroMacCast is available from iTunes.
About
the Offerings:
Many of the items were
rescued from being lost during office and laboratory moves
in the early days at Apple. They were "just
prototypes" and "junk" that were cluttering up the place and
weren't deemed worthy for storing. Management approval
was always obtained for taking the rescued items...
The items accumulated at their homes in boxes, closets, and
drawers. What might have been lost, all these years
later, are now historical relics that deserve better
treatment and appreciation as collector items or museum
pieces.
Some other items are being
offered that are merely memorabilia. No suggestions of
historical value are made for these items.
As much as practical, the
rare or one of a kind items are accompanied with
"Provenance" - written documentation and statements by their
creator and/or a witness that they are indeed the genuine
article. Please read the the offering description
carefully, before bidding, so you understand exactly what is
included in the offering.
Previous (May 2012) Auction
items are:
• Apple 1 - the second
of the "rescued"... (sold)
• An IMSAI system that
played an important role in Apple's History (not sold)
Previous (2010) Auction
items sold included:
• Apple 1 - All
original components - in the beginning...
• Apple II - Revision
0->1 Engineering Prototype - the genesis machine
• Apple II - Bare Revs
0 thru 4 - a lot of begat'n happening
• Apple III - Wire Wrap
Prototype - evolution continues
• Disk II - Serial
Number 000001 - "There can only be one."
• Disk II Controller -
Original Prototype - breadboard, hand wired by Woz
• Disk II Controller -
First PCB - bare board prototype, layed out by Woz
• Disk II Analog PCB -
first board, layed out by Cliff
• Mouse Prototype -
Apples first mouse mechanicals
• ProDOS Kernel Listing
- Original Apple Engineering Documentation
• Newton "Cadillac" -
iPad ancestor revealed!
• Newton "BIC" - an
almost shipped iPad ancestor
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