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Details about  1950's Chicago Coin Shuffle Horseshoes 2-Plyr Shuffle Alley Arcade Machine-RARE!

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1950's Chicago Coin Shuffle Horseshoes 2-Plyr Shuffle Alley Arcade Machine-RARE!
Item Ended
Item condition:
--not specified
May 13, 2012 19:00:41 PDT
Starting bid:
US $1,500.00
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Freight - Read the item description or contact the seller for details | See details
Item location:
Woodstock, Illinois, United States


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Seller assumes all responsibility for this listing.
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1950's Chicago Coin Shuffle Horseshoes 2-Player Shuffle Alley Arcade Machine:


This is a very unique machine that combines the popular games of a shuffle alley with horseshoe tossing!  I know the word "rare" is most times over used when selling machines on ebay, but in the case of this machine, I have to say that this machine is RARE!  I've never seen another one in my years of collecting and buying/selling, although I'm sure there must be another one out there somewhere.  Even knowing that, you can decide for yourself how many more times you may see one in the future.  This may be the only one that becomes available in a LONG time.  You take a puck and slide it down the alley, but instead of hitting the normal bowling pins, there are lighted horseshoe stakes at the end of the alley.  If you slide the puck perfectly, you can get a ringer (for maximum points) just like in a real game of horseshoes.  Vary your shot ever so slightly and have your puck hit JUST to a side of the stake and you can get awarded varying points, less than those for a ringer.  Really mis-aim and not get close to the stake and you get zero points.  VERY cool!  Combine the unique play of this machine with the fact that it can allow two players to compete against each other in a single game, and you have a nice, fun, and competitive machine to add to any gameroom or collection.  Not to mention its rarity.  Nice overall cosmetics, especially of the DUAL original backglasses also contribute to a winning combination.


This machine is mechanically unshopped and will need to be gone through cleaning and adjusting contacts prior to being able to play a game.  It does power up, but that is about as far as it is getting on its own right now.  Some of the functions can be made to work by manually triggering some contact relays.  There isn't a whole lot to this machine mechanically, a few stepper units in the backbox and a couple rows of relays and steppers on a slide-out shelf below it.  Compared to shuffle bowlers, there is much less to go through cleaning on this machine, resulting in less of a time commitment from you!  One wiring harness that extends from the backbox down into the back alley portion has been spliced in the past.  My guess is that someone didn't know that it just UNPLUGGED from the bottom board and instead cut the wires...  The good news is that it LOOKS like all splices were done correctly based on the wire colors and by looks of the electrical tape that was used for the splices, it was done a LONG time ago!  Yes, this is another machine that has been sitting idle for too long in my storage.  Rescue it from my neglect!  You'll most likely be the only one (or one of only a FEW) that has this machine in your collection.  The overall cosmetics are in pretty nice shape and the game-play indicates that this will be a FUN and COMPETITIVE game to play.


The two original backglasses are in very nice shape.  The top one has a little bit of missing/chipped paint in the far upper left corner, but otherwise is in excellent condition.  There are a couple VERY minor nicks/chips in the paint here and there, but none that you can really even notice unless you are REALLY looking for them.  The lower glass is also in VERY similar condition.  It has a little spot of paint that has chipped away at the top of the left stake/arrow, but otherwise, is also in nearly perfect/excellent shape.  The colors are nice and  bright and definitely reflect the graphics of the early 50's era.  Both of these backglasses look VERY nice, but are short of perfect.  Unless you definitely want perfection, there is no reason for any disappointments in them.


The wooden alley is in pretty nice shape, as well.  It does look like it has been refinished at some point with a new coat of polyurethane.  Being over 55 years old, it surely isn't perfect, but it still presents itself pretty well.  The lettering for "Ringer Zones" near the stakes, and probably the arrows near there, too, have been repainted at some time.  They obviously serve their purpose, but aren't original, nor were they repainted perfectly.  Because they are so simple in design, though, you could certainly repaint them again and make it look like a professional job.  The instruction lettering panel near the front of the alley appears to be original, except for a few areas of the solid blue paint that looks like they have been repainted.  Again, this area obviously isn't perfect, but is still good enough to serve its purpose.  In this era of computers, to me, this area looks like a FANTASTIC candidate to be digitally reproduced, correct the imperfections on a computer, and then print it out as a decal to apply to the alley.  Although short of perfect now, this alley has the potential to be brought back to like-new condition with a little cosmetic effort on your part.  There is one puck with the machine and I have no reason to believe that it isn't original, but I have no way of knowing that.


The theme of the gameplay is centered around throwing horseshoes.  You are given two shots in each of ten innings to try and score as many points as you can.  A single ringer scores 30 points while a double ringer in the same inning scores 60.  If you miss getting a ringer, you can be awarded varying points (4, 7, or 10) based on how close to the pin you came.  After your shot, the lower backglass lights from behind to show you how many points you got.  If you miss the stake completely, it is considered a wild pitch and that light then lights on the lower glass.  During the game, the stake that you aim for alternates between the two on the glass, so you can't "lock in" your position!  This looks like it will be a FUN game to play, especially since it allows two players to compete against each other.  The odds of getting identical scores during competition or even after many games seems to be pretty slim!


The cabinet paint appears to be original and is also in pretty nice shape.  It has the normal minor scratches and scuffs achieved over the years, along with the start of a little bit of chipping paint, but nothing is too bad and it looks and presents itself very well.  The horseshoe theme is definitely continued in the design with horseshoe graphics EVERYWHERE.  The wooden trim boards on the alley sides and around the backglass area are in nice shape, too.  The wood trim really gives this machine a nice look.  The original wooden coin door is in place and also looks nice.  It does have its original dime coin mech in place on the backside of the door, missing its small metal coin return catcher.  There is a lock/key for the coin door.  The original wooden backbox door and plywood door for the rear of the alley portion are also in place, both missing locks/keys.  The four original wooden legs are also on the machine to add to the nice "look" that this machine presents.  All four are in pretty nice shape with a few minor scratches and blemishes in their clear finish surface, but none bad.  Assembled, the machine is 8'-1" long, 2'-1" wide, and 5'-10.5" tall in the back.  For transport, the backbox does unbolt and can be removed from the alley portion and the legs can be unbolted.  When disassembled, the alley itself is about 8'-1" long, 2'-1" wide, and 1'-10.5" tall in the back where the stakes are located.  The backbox is 2'-3" tall, 2'-1" wide, and 10.25" deep.


Payment for the machine is to be received within seven days of the end of the auction.  Credit cards are accepted through Paypal.  Provided it is paid for at the end of the auction, I can hold the machine for as long as you need so you can make arrangements to either pick it up or have it shipped.  If picked up, ONLY cash will be accepted, or a Paypal payment must be made prior to pickup.  Whatever pickup/shipping method works best for you, I'll try to accommodate your needs, but payment is still to be received within seven days of the end of the auction.


If you need shipping, I would recommend you contact Michelle Bianchi, Precision Transportation Agent, mbianchi at precision-nal dot com, 630-352-3312 (toll free 877-432-2646) for a quote.  Available shipping options include door to door service including all of the loading, unloading, blanket-wrapping, shrink-wrapping, etc.  When shipping multiple machines, the "per machine" cost is SIGNIFICANTLY reduced, so make sure you look at my other auctions and/or ask me what other machines I have available right now!  I have also worked with a few other shipping companies and can help steer you in the right direction.  My preference is to work with a company that provides door to door service which includes all loading, unloading, shrink-wrapping, blanket-wrapping, etc.  In rough numbers, it generally costs about $325-350 in total to ship a single machine to the east coast from here and about $375-400 to the west coast but please check with Michelle for an exact quote.  Although I am not able to crate or palletize the machine myself, I can help to arrange for outside crating and international shipping, with you paying all of the associated costs.


If you are looking for a UNIQUE arcade machine that allows two players to compete against each other in a "different" format, this may be the right one for you.  Chances are you have never seen this particular machine before and chances are also good that you may not see another!  You'll have to commit a little time to bringing the mechanics back to life but it is showing some manual signs of life.  As I mentioned, there really isn't a whole lot to it mechanically, so it shouldn't take a huge effort on your part to go through it.  This is a fun game that will certainly test your skill and provide some good competition when playing against others.  Although the concept is pretty simple, it isn't as easy as it may look to slide the puck EXACTLY where you need to in order to score a ringer.  A slight variation can mean a world of difference!  With ten innings to play, this seems like a game that would bring out the best in competition.  Whether you are a collector who is only interested in rare machines, or a PLAYER who is only interested in FUN machines, this one can meet both of those needs.  If only I had more space to keep and enjoy all machines...  My loss can be your gain, don't miss out.

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