|PS3 Vanquish NEW|
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|[PS3] Vanquish (Sony Playstation 3, 2010)|
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|Vanquish (Sony Playstation 3, 2010) (2010)|
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|Developed by the team behind the critically acclaimed games MadWorld, Infinite Space, and Bayonetta, and directed by the creator of the Resident Evil series, Vanquish is a fast-paced 3D shooter set in a space station orbiting near-future Earth. With the world's resources dwindling rapidly, the United States sought to solve its energy woes by building a space station to harness solar power. But a nationalistic military group stages a successful coup in Russia, and subsequently attacks and captures the U.S. space station. The group, known as the Order of the Russia Star, then diverts the station's stored solar energy into a blast wave that demolishes San Francisco. With New York next to be destroyed, the United States springs into action, sending a team of space-based special operations forces and Marines to assist the few remaining soldiers aboard the station. Players join the rescue effort as Sam Gideon, a young researcher from the Defense Advanced Research Projects Agency (DARPA), who is officially on the team to test out the Agency's new Augmented Reaction Suit (ARS), but is also secretly tasked with tracking down the designer of the space station, Dr. Francis Candide.|
The ARS turns Gideon into something of a hybrid of Iron Man and RoboCop, with powerful armor, tremendous mobility due to jet thrusters on each of his arms and legs, massive firepower thanks to a system that can replicate any weapon he finds, and a special "AR" mode that allows for slow-motion attacks and evasion during periods of extreme duress. Players can store three weapons at a time, and the ARS also enhances Gideon's strength, allowing him to unleash deadly melee attacks at close range. He is not invincible, however, as the ARS can only boost for a short duration before it requires a cooling down period, so gamers are best advised to make use of Vanquish's sticky cover system during vulnerable moments. The game's environments were designed to be massive and interactive, with destructible elements, fights between background characters, and enough space for Gideon to comfortably boost, and Vanquish features a scoring mechanic engineered to dissuade over reliance on any one style of play by awarding multipliers for stringing together boosts, melee attacks, and slow-motion "AR" mode combat.
|Platform||Sony Playstation 3|
|ESRB Descriptor||Blood and Gore, Intense Violence, Strong language|
|Number of Players||1|
|Game Special Features|
Average review score based on 32 user reviews
of customers recommend this product
A fast and chaotic over-the-shoulder third-person shooting game.
First the bad:
- The main game is short: at about 5 hours for most people.
- Cheesy plot and script: typical sci-fi nonsense; dialogue can be down-right ridiculous at times.
- No multiplayer mode:
- High Octane action: Make no mistake, this game all the action sequences typical of a Japanese Anime during cut scenes as well as game play.
- Smooth control mechanics: the game character handles pretty much the way you ask him to.
- Excellent graphics: despite all the stuff that can happen on the screen at once, I have not experienced any drop in framerate or screen tearing while playing on a 60Hz TV; The environments look beautiful and motion effects ate stunning
...One more thing to consider: Although the main game is short there is a leaderboard for best score upon completing a playthrough. There are also extremely difficult challenge trials (in which the player most defeat a certain number of enemies as quickly as possible) that can extend gameplay to another few more hours also coupled with leaderboards for each trial.
This game is great! It can get a bit frantic at times especially on the harder difficulties. The level design feels amazing and believable. Large scale boss battles were fun to play and the gameplay itself is spot on. Maybe the only thing i didn't like about this game was the upgrade system. It's hardly noticeable unless you consciously want to upgrade your weapons. I'd recommend this to anyone into sci fi, action, or something that's just stylish and fun. :)
I bought this Product for son we had hours of fun playing it, It was the best game we ever play.The story of VANQUISH™ is set in the near future. Russia and the United States are vying for ownership of the world’s fast-depleting energy resources and the US has constructed a space station in order to harness energy from the sun. Russian forces capture this space station and divert its harvested solar energy into a blast wave that destroys San Francisco, aiming to force the US into a total and unconditional surrender. In response, the US tasks its armed forces with recapturing the space station before the Russians can annihilate their next target –New York.
This game is sick. If you like gears of war then you can say you will like this. loading times are really fast. intense shooting moments. cinematic are pretty cool too. especially the slow mo is the best part to slide around the enemy and just keep blasting away. if you like sci-fi shooters then this game is meant for you
Oh boy...where to begin? Vanquish is a fast-paced, action-packed (J)RPG that will keep your attention and keep you on your toes with its impressive visuals and non-stop storm of bullets that will undoubtedly be raining down upon you.
If you're looking for a meaningful character development and growth, or a deep and compelling story...keep looking, as Vanquish offers very little substance when it comes to those qualities.
Vanquish is a game that can't decide what it wants to be. With gritty characters that sound like they downed a bowl of gravel for breakfast like those in American Shooters (Gears of War, Killzone, etc.), but stylish graphics and gameplay reminiscent of Viewtiful Joe, Bayonetta, and Devil May Cry, Vanquish is the awkward middle child that tries to bridge the gap.
And while it fails and falters in perhaps the more meaningful ways, the gameplay is rich and immersive. In fact, the only reason I gave it 4 instead of three stars is because I honestly can't get enough of the slide n' shoot, time-slowing action. And neither will you.