|Shenmue (Sega Dreamcast Japan Import) Game with Instructions in Case Mint!|
San Francisco, CA, USA
|Shenmue (Sega Dreamcast, 2000) (2000)|
|Shenmue (Sega Dreamcast, 2000) Complete with Shenmue 2 II on Xbox|
Returns not accepted
Kent, WA, USA
|SHENMUE - Dreamcast Game Disk Only|
Miami, FL, USA
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|Created by Yu Suzuki, Shenmue takes players into a 3D world set in 1986 Japan. Sega calls the game F.R.E.E., which stands for "Full Reactive Eyes Entertainment." By Sega's definition, F.R.E.E. means that you can "Go wherever you want to go, see whatever you want to see, investigate whatever you want to investigate." |
As the game opens, players witness the death of Iwao Hazuki at the hands of Lan Di. Lan Di and his thugs retrieve the mirror they had been searching for and then leave. Players assume the role of Ryo Hazuki, Iwao's son, and set out to unravel the mysteries surrounding the death of his father. Gameplay allows users to walk around three main areas: the towns of Yokosuka and Dobuita, and a harbor.
Each area is complete with people going about their daily lives who Ryo can converse with through the push of a button. Conversations unravel on their own, as players cannot select what to say -- they simply press the button between lines to keep the conversation going. While Ryo goes about his daily activities, the time of day and weather will be changing around him. Some days will be sunny, some rainy, and some snowy. The weather does not have a direct impact on the gameplay, but it will affect the look of the environments and cause some characters to discuss the weather in a conversation.
Throughout the game Ryo can perform a variety of actions such as open doors, pick up and examine items, and react to events via quick timer events (QTEs). These events can be anything from dodging a bicyclist to beating up some thugs. QTEs can occur without warning so players must always be ready to react. An image of a button or direction of the D-Pad will flash on the screen at which time the gameplayer will have to quickly hit the correct button on the controller. Many QTEs feature a string of events and sometimes allow for a few mistakes before failure occurs. If a player fails at a major QTE, the scene will repeat itself.
Ryo lives in Yokosuka with Ine Hayata, caretaker of the Hazuki household, and Masayuki Fukuhara, a martial arts student who was training under Ryo's father. Inside the home of Ryo players can search the rooms and find a variety of items to interact with, such as a Sega Saturn and a cassette player. They will also have to return here every night in order to go to bed and save the game. A full save of the game can only be done in Ryo's bedroom but one quick save can be done at any time. However, only one quick save can exist and they also can only be loaded one time.
Next to their home players will find the family dojo; here they can practice their martial arts as well as spar with Masayuki. Martial arts plays a major role in Shenmue as Ryo will get into more than just QTE fights. Ryo begins the game with a number of moves but can learn more during practice, by reading scrolls, and by being taught by characters in the game. A bar graph displays the proficiency level for each move that can be increased through practice. Fights are played similar to that of a 3D fighting game and can be one-on-one or against a group of enemies.
Yokosuka features a complete neighborhood where Ryo can speak with a number of characters, visit a kitten that he can feed and pet, shop at the local convenience store, and even purchase some toys from vending machines. Of the two vending machines in Yokosuka, one features Virtua Fighter characters while the other contains characters related to the Sonic the Hedgehog series. Other vending machines that can be found in the game include one dedicated to Virtua Fighter Kids, one filled with vehicles such as regular cars and Hang On motorcycles, one that has items related to the local harbor, and two that have a variety of other Sega related characters.
Located just beyond Yokosuka is Dobuita. Here is where much of the game takes place as Dobuita is full of shops, bars, many of the games main characters, and an arcade. The arcade featur
|ESRB Descriptor||Animated Violence, Strong language, Use of Alcohol and Tobacco|
|Number of Players||1|
|Game Special Features|
Average review score based on 54 user reviews
of customers recommend this product
• Open-ended game play
• Outstanding graphics
• Gripping storyline
• Elements such as QTE which spice up the game
• Extremely slow at times
• Loading times…
• Why do you have to use the D-Pad to move??
This is one of the stand out games for the short lived Sega Dreamcast. Taking place in 1986, in various areas of Japan, Shenmue focuses on Rio Hazuki, a younger man who rushes home to find his father, Iwao Hazuki, being extorted for a mirror (that Rio has no clue about) by a man in a long green robe named Lan-Di and his henchmen. As Rio tries to save his beaten father, he is instead choked by Lan-Di, and Iwao finally tells Lan-Di where the mirror is, as he will kill Rio if he does not. After Lan-Di gets the mirror, they leave, and Rio is left with his dead father. The game itself mainly focuses on Rio attempting to find Lan-Di, his father’s killer by searching his area for clues, witnesses, or anything that will lead him to Lan-Di.
Unlike other games, this is truly realistic. As soon as you start to play, you will notice how real everything looks; the beginning cut scene is the exact graphics and frame rate as the actual game play. The graphics have vast colors and shading, and the animations are extremely realistic. Sadly, this is ruined when the characters talk. The lip movement looks fake compared to other Dreamcast games, and the characters voices are not in sync with the lip movements. Overall, the graphics are one of the best things about this game.
The game play itself is very, very gripping. In this game you can talk to people, buy toy capsules, play arcade games, search your house for items, buy chips, and much, much more. Stores and the environment are realistic, complete with closing times, soda machines outside, garbage, crabby people, and customers. You will notice how all stores are like this, and only certain people will help you on your path. If you ever get bored, especially when the game play gets slow (which it does), you can easily play Space Harrier at the arcade using you allowance, or play it on your Saturn. ;-)
Kudos to whoever created this music. With the music, the game play is extremely intense, such as sad music during a sad part, happy music during a happy part, etc. Not only does the music add to the game, but it is powerful. The music is always appropriate, and you can even listen to it using your cassette player (Hey, it’s the 80’s). If you were to play this game on mute, you would feel as if something is missing; with the music, the game feels complete.
This is probably where the game could have improved the most. The most irritating thing is that you must use the D-Pad to move. No, the joystick controls the virtually pointless camera. They should have switched the D-Pad and joystick controls around, as your thumb will get sore. A positive side is that the buttons are straight forward: only a few are used and anyone can memorize them quickly. The controls can also be used for a QTE, Quick Timer Event, where a button comes up and if you have fast reflexes to press it in time, something good will happen; if not, something bad
Over this game is recommended. You can find it for about <$10 on eBay. This game will provide you with hours of game play and has great graphics, game play, sound, and is something no Dreamcast owner should miss.
The reason I wanted this game is what people talked how wonderful this is on the internet and when I plauyed it, I love this one.
It had the best graphics what the Sega Dreamcast could do. it had wonderful detailed textures and weather system on the open world of this game. the motion blur is excellent, not what you see in CGI films, but the art style how the game feels. In the passport version, these faces from each character have the best polygons that the dreamcast has nothing done before.
The story may feel seem fimialr when Ryo decides to avenge his father's death, howvever once you play this game, it will give you any major and optional wisdoms and twists and turns.
The realistic hub world is what stands out! It had some major and optional cutscenes that will suck you in. When playing in this setting, there is a lot of creativity by Yu Suzuki. You can practice any japanese martial art moves to engane in a free battle, once you get used with the controls(though it feels realistic in this game), play with the mini games that contain QTE, darts, and arcade ports like Hang on and Space harrier, and search any place just like Sherlock Holmes, etc. Dragons lair may have been the first game to have QTE, but Shenmue is the actually the first game with pressing buttons during important cinematic cutscenes. The soundtrack by Yuzo Koshiro fits the atmophere perfectly, whethger its slow and emotional, fast paced excitement, asian cultures,or different background tracks. My complaint that i would like to say is that sometimes the voice acting can be laughable at times(on the good side, it's part of the charm, but sometimes it dosen't. You might be thinking that this game might bore you to death. Technically i can agree, but i find this game engaging, and like i said before this enviroment sucks you in dewpending on characters, story, and culture.
If you want something different that still holds up even today, then this game if for you.
For what Shenmue offers,it's one of the best titles of its time.Available for the Sega Dreamcast,this game puts you in the shoes of a young man named Ryo.Attempting avenge the death of his father,who died at the hands of a mysterious Chinese man.
For newer gamers,it would be easy to bypass this game as an interesting quirk on a lost system.For those in the "know",they see this game for exactly what it is.
A forerunner to all open ended games to come.
Shenume was obviously ahead of it's time,and only in retrospect,do I believe the educated gamer really see's how much of an impact Shenmue has had on the world of gaming.
Shemue was the first of the "blockbuster" games to hit the market.Sadly,the sales did not reflect this and in the end the fans have suffered.I highly recommend Shenmue to anyone looking for a great gaming experince on their Sega Dreamcast.This is a title that has turned ripe with age.
This game is one of the best games i ever played. I used to stay up all night adventuring in 80's Japan in this game. And I will again.
This game is pretty much "required reading" for any fan of Dreamcast, Sega, Adventure/quest games, martial arts, or classic video games, period. It is easily considered to be one of the best unknown/under-rated games ever.
Because the Dreamcast was removed from shelves so quickly to be replaced by newer consoles, few people had a chance to experience this game in it's day. This game is deep. You become fully immersed in 1987 Japan, as Ryo, the teenage son of a murdered martial arts master, seeking the truth and/or revenge of his death. It will take you to many places and meet many people. you will fight to protect yourself and work to support yourself. you will uncover mysteries. you will discover.... Shenmue. One your most favorite games, I promise.
I heard this game was one of the best games ever made and on the Dreamcast. This game is very unique with its different modes of gameplay; Free Quest, Free Battle, QTE (Quick Time Event), and View Mode. In Free Quest, you go around asking questions to advance through the game; sounds boring, but quite entertaining if you ask me. The best part is going to the You Arcade and play games like Hang-On and Space Harrier! In Free Battle, you use move combinations to attack your enemies; the better the combinations, the faster you knock them out. In QTE, it's self explanitory; you press the button it shows you as quick as possible to progress. Overall, a great game that deserves another sequel, or a remake at least.