Top pick NEW XBOX 360 Need for Speed ProStreet X360 PLATINUM HITS GAME - FREE SHIPPINGThis item appears here because it is the lowest priced, Buy It Now item from a highly rated seller. | Brand New Free shipping Returns accepted Los Angeles, CA, USA | |
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Top pick Need for Speed ProStreet (Xbox 360, 2007) (2007)This item appears here because it is the lowest priced, Buy It Now item from a highly rated seller. | Like New Returns accepted USA | |
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Top pick Need for Speed ProStreet - XBOX 360 Disc OnlyThis item appears here because it is the lowest priced, Buy It Now item from a highly rated seller. | Very Good Free shipping Returns accepted USA | |
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Top pick Need for Speed ProStreet (Xbox 360, 2007) (2007)This item appears here because it is the lowest priced, Buy It Now item from a highly rated seller. | Good Returns accepted USA | |
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Top pick Need for Speed: Prostreet by Electronic ArtsThis item appears here because it is the lowest priced, Buy It Now item from a highly rated seller. | Acceptable Returns accepted USA | |
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| A new spin on the Need for Speed franchise, ProStreet thrusts players into a head-to-head competition against the best street racers in a multitude of racing showdowns. The game is a true taste of raw adrenaline and racing with consequences. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed ProStreet is the ultimate formula for an emotionally charged street racing showdown. It also pushes the "Autosculpt" technology to a new level, allowing you to directly impact your car's performance for the first time as well as personalize its appearance. | |
| Product Identifiers | |
| Publisher | Electronic Arts |
| Game | Need for Speed ProStreet |
| UPC | 014633155600, 414633155608, 5000006668292, 5030932059390 |
| Tech Details | |
| ESRB Descriptor | Suggestive Themes |
| Number of Players | 2 |
| Release Year | 2007 |
| Game Special Features | |
| Support Elements | Online Gaming Support |
| Game Series | Need for Speed |
Average review score based on 109 user reviews
of customers recommend this product
EA has lost its way with this series. Most Wanted was fun, cop chasing mayhem but last year's poor Carbon proved a backwards step for the franchise - this racer has stalled its engine. It's down to Need For Speed: ProStreet to set the series back on track...
Gone are the free-roaming streets, the night racing and neon. In their place are Race Days, real world race events set on abandoned airstrips, disused docks and stretches of barren desert. Need For Speed has gone legit. The street races are out and in their place are organised, legal events - a typical day will involve Grip races (standard laps of a circuit), Drags (your usual sprint to the finish line), Sector Shootouts (record the best times across a race in predefined sectors, scoring points for each sector) and Drift events (erm, drift better than everyone else.
The idea is to win each Race Day and move to the next one until you get the chance to challenge a Showdown King. Each event earns you points and if you win enough you'll dominate the day and grab the attention of the game's Kings; specialists in their field - boss characters who guard the next set of Game Days. Win the days, beat the bosses and tune your car along the way... that's essentially ProStreet's form.
To be blunt, the Need For Speed series has got real; ProStreet is Gran Turismo-lite. Without GT5 and only a handful of arcade racers to satisfy petrol heads (Sega Rally, MotorStorm and Ridge Racer 7 all in the 'unreal' lane) there's a need for a real racing experience. ProStreet is just a little bit boring.
The desert settings, and even the industrial based events where you weave between cargo crates rather than standard chicanes, just don't grab you. It's a blur of blue skies, grey roads and yellow dust. It's dull. EA has tried to spice up the circuits with giant weird inflatable balloon creatures that perch incongruously on the trackside. Huge tents straddle the roads, their canopies hiding the bland blue and yellow circuit you've been racing for two days.
No 'wow' factor
The thought of going back into ProStreet for another race was met with painful grimaces. The actual racing itself is solid. Once you're in the thick of the action everything feels good. The pack AI, on the later race days not the initial events, will compete; the controls are responsive and there's a degree of tactical thought behind when and where to use your race winning nitro.
The problem is, the bitty nature of the game's structure, dipping in and out of events, soon becomes dull. Worse still, many of the tracks feel the same - there's no single circuit that stands out as being a thriller. You'll rarely find a circuit to test your racing skills and if one pops up that you fail to score pole on, just upgrade your car and re-enter with a meatier machine.
Interestingly, car modding is where ProStreet feels fresher than before. For the first time there are distinct rewards for tuning your car.
ProStreet is not a fashion parade it's about performance. You can create blueprints for each event-tuned car - a car specifically created to drag won't do for drifting. You can even trade your blueprints online and if someone wins a race using your blueprint you'll get a 'Top Tuner' acknowledgement. Online leaderboards feature both driver stats and Top Tuner stats, so for once there's a real incentive to tune and share your cars.
Need for speed pro street was one of the better Need For Speeds that have been released. It was by far the most realistic Need For Speed out there. I really enjoyed the fact that if you damage a foreign car, the cost to repair the vehicle goes up depending on how valuable it is in real life. I don't enjoy paying for it, but I thought it was a very good idea to make that part realistic.
In this Need For Speed, there is a great variety of different race types. Grip races, Time Trial, Drift, Drag, Speed, Top Speed, Wheelie Competitions and several more. I was happy to see that EA finally decided to get rid of the Knockout races. The game started off kind of boring because you start off with very slow and unexciting vehicles. Such as an old Honda Civic and the Chevy Cobalt. As you get farther into the game, you can get nicer cars, and eventually get up to the unbeatable Pagandi Zonda. The variety of cars in this game was a disappointment, because they do not have many of the cars you expect to be in a racing game such as Ferrari, Lamborghini and cars like that.
The graphics and details in this game are very good. The length of the Career mode was very satisfying. The Multiplayer part of this game came to be a disappointment. It was just like any other Multiplayer racing game. If you are looking for a good racing game for 360, I would suggest this only for single player, if you are looking to play online I would wait. If you are looking for a game where you can get a lot of achievement points, get this game, I have about 700 out of 1000 points!
If you have any questions about this game that I did not mention here, please contact me, I would be more than happy to answer all of your questions about this game. If I did not mention a certain detail that you would like to know, just tell me and I will add it here. If you enjoyed this review please rate as helpful! Thank You
I BOUGHT THIS BECAUSE I WANTED A RACING GAME MY SON AND I COULD PLAY. THE GRAPHICS AND FEATURES ARE OKAY. NAVIGATION TO GET ON THE TRACK GETS ME LOST A LITTLE. THE ONLY THING I DONT LIKE ABOUT IT IS THE USE OF WOMEN. THEY ARE USED IN STARTING THE RACES AND HANGING AROUND THE PITS. THEY ARE DRESSED IN A MANNER NOT SUITABLE FOR CHILDREN. THE RATING IS EVERYONE TEN AND OLDER, BUT DO 10 YEAR OLDS NEED SEX APPEAL TO HAVE FUN RACING CARS IN A VIDEO GAME? I THINK NOT.
need for speed is a amazing racing game with cars and graphics running all together to bring you to the next level. i been playing need for speed since the first edition that was a computer game and i love all versions for my psp and now for my xbox 360.
Well to start off i have always loved the need for speed titles and have played every single title at some point and the thing that has always made them tick is the police. They are the ones that make you have the need for speed to outrun them and without them the game feels empty. Sure you have autosculpt and the wind tunnel feature but thats just not enough to fill the gap. All the other features try to compensate for it, like the amazing graphics the damage engine or the aftermarket parts but like before it still has the gap.