|New Mortal Kombat: Deception NGC Video Game|
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Buena Park, CA, USA
|Mortal Kombat: Deception (Nintendo GameCube, 2005) Complete! Free Shipping!|
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Lebanon, TN, USA
|Mortal Kombat: Deception (Nintendo GameCube, 2005)|
Returns not accepted
|Building upon 2002's Deadly Alliance, the series' well-received leap to the 128-bit 3D arena, Mortal Kombat: Deception demonstrates the same depth in design and focus on the home console experience. The game offers five main modes of play, some of which will be familiar to fans of Deadly Alliance. The arcade-style Kombat mode has players fighting their way up a ladder of matches against increasingly difficult opponents, and Konquest leads them through role-playing-styled character development in a story-lined adventure full of fights and other events. Also available are Kombat Chess, which lets players choose a team of fighters and challenges them to select matches strategically, and Puzzle Kombat, a color-matching action puzzle reminiscent of Capcom's Super Puzzle Fighter, featuring cute, anime-styled versions of the game's otherwise dark and daunting kombatants. Although it does not offer the online play supported by the PS2 and Xbox editions, GameCube's Mortal Kombat: Deception includes its own exclusive extras. Two of the most dreaded characters from the earliest Mortal Kombat games, the four-armed Goro and the hammer-wielding Shao Kahn, are both playable in this version of Deception.|
There are 20 Mortal Kombat fighters selectable at the start of the game, including both old favorites and mysterious newcomers. Longtime fans of the series will recognize other veterans of early Mortal Kombat games, such as Sub-Zero and Scorpion, Kabal, Baraka, Mileena, Ermac, and Nightwolf, who are joined by relative newcomers like Bo'Rai Cho, who debuted in Deadly Alliance. Deception also introduces four new fighters, Ashrah, Dairou, Darrius, and Kobra, each with a distinctly new fighting style intended to balance the deadly abilities of the other characters. At least a dozen more characters can be unlocked through the course of the game, by spending "Koins" to open the correct "koffins" in the "Krypt," or by completing certain key challenges in the Konquest adventure mode. In addition to its character selection, Mortal Kombat: Deception draws on the series' storied roots in other ways; development of the game was lead by Ed Boon, co-creator of the original Mortal Kombat.
Although Deception's fighting mechanics are also based on those of Deadly Alliance, a number of enhancements, adjustments, and embellishments have been made. In some instances, the gameplay may have a slightly more intense, exaggerated feel that rewards those who master the complex combo system. Characters can still take different stances, however, and can choose to fight unarmed or with a weapon. Deception features "Fight State Indicators" on the ends of the characters' health bars that make it a little easer for players to anticipate particular dangers and time their special attacks. While it may seem these indicators would take the challenge down a notch, their addition is actually quite opportune, since Deception also adds a diverse selection of interactive arenas, many with instant-kill "death trap" elements, as well as two fatalities for each and every character -- answering the most common complaints that fans had of Deadly Alliance.
|Game||Mortal Kombat: Deception|
|ESRB Descriptor||Blood and Gore, Intense Violence|
|Number of Players||1-2|
|Game Special Features|
|Game Series||Mortal Kombat Series|
Average review score based on 11 user reviews
of customers recommend this product
What an awesome game! I really was happy with this edition of Mortal Kombat. It brings back alot of memories from the original mortal kombat series, and of course is bloodier than ever. The fatalities really are sick on this one, and so are the hara kiri, which is a suicide move that the opponent can perform when defeated. The platform fatalities and the "traps" are pretty cool, however it can feel like pretty cheap sometimes when your winning the match and than just happened to get pushed into a trap. Mini games are sweet, the puzzle kombat is addicting, my girlfriend won't stop playing it. Chess kombat is ok, and The RPG is pretty lame, not worth clearing off all 58 slots on your memory card. But overall if you are stuck in gamecube land like i am this is one of the best fighting games on the GC and you can find it for a bargain here on ebay.
If you have a child that you allow to play rated M games be warned that there is a lot of blood like the rating states but also the player can make the character punch, kick, slap and use weapons on elderly folk, women and children. Make sure your child is old enough to understand the difference between real life and video games before you let him or her play. Recommended for 17 and up.
I love mortal kombat. And I have every game except for this one and thats why I bought it. Plus the price was very nice and on top of that the game was just like new. I was really happy with the game play. I normally dont have alot of money to spend on games but this one was worth it.
Wow, this game is one of the best MK games to ever hit the consoles. The gamecube version is better than all the other versions. Why? As a little bonus for not releasing this version with the other console versions, Midway decided to throw in Goro and Shao Khan...as playable characters! Read my Review of the XBOX MK:D to know about the gameplay mechanics, because the gamecube is the same. The one thing i will say is it is easier to do the moves on the gamecube controller and that makes the game a little more enjoyable!
I bought Mortal Kombat: Awsum, I know its Desception, but call it what it is- A great single player, but even better 2 player game, with easy controls, and button mashingly fun!
the game has an over the top violent gameplay, with lots of blood, and smashing foes through walls and excuting them at the end- you know? Fun!
Hail Nintendo Gamecube!