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Mortal Kombat: Armageddon  (Wii, 2007)
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Mortal Kombat: Armageddon (Wii, 2007)

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Mortal Kombat: Armageddon for Nintendo Wii
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Mortal Kombat: Armageddon  (Wii, 2007) (2007)
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Product description

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Product Information
The fighting genre's poster (whipping?) boy for gruesome violence makes its first appearance on Wii with an all-new control scheme and an additional play mode. As with the PS2 and Xbox versions, Mortal Kombat: Armageddon on Wii offers players a choice of 62 combatants. Every minor and major character that has appeared in the series is included, with the entire cast immediately playable from the opening screen.

The "Konquest Mode" introduced in 2004's Mortal Kombat: Deception returns with faster-paced action, two new boss characters, and a seamless blend of one-on-one and group encounters through an estimated six hours of story-driven action. While the core 3D fighting engine is similar to 2004's entry, the fatality system now allows players to create custom finishing moves. Players can also design their own fighter with an assortment of body parts, weapons, clothing options, and fighting styles to choose from.

Perhaps the most amusing addition for longtime fans is "Motor Kombat," a racing mini-game patterned after the Mario Kart series. Players can choose one of ten super-deformed characters and race on themed courses filled with such hazards as lava pools, spikes, fire, and more. Wii-specific changes to Armageddon include a new endurance mode, where players fight opponents for as long as possible, and revamped controls that involve flicking, sliding, and thrusting the Wii Remote to initiate combos, special moves, and fatalities.

Product Highlights

Product Identifiers
GameMortal Kombat: Armageddon

Key Features

Tech Details
ESRB DescriptorBlood and Gore, Intense Violence
Control ElementsGamepad/Joystick
Number of Players1-4
Release Year2007
Game Special Features
  • Perform classic moves such as Scorpion's spear attack or Johnny Cage's shadow uppercut with the Wii Remote

  • Outlast the competition in the all-new endurance mode

  • Features over 60 playable characters from the Mortal Kombat series

  • Game SeriesMortal Kombat Series

    eBay Product ID: EPID56289339

    Reviews & Research

    Customer Reviews

    Average review score based on 62 user reviews


    of customers recommend this product

    Rating distributions

    Created: 07/07/07

    FIGHT! A great game and a great workout!

    I grew up playing the origional Mortal Kombat in the arcade during my University years! I followed the series up until the N64 and I enjoyed it.

    I rented ARmageddon with the expectation it would be fun, and it was! The Wii controller's replace the button smashing of the previous systems. :) There is nothing like holding down the B button and waving your remote around to do your special moves. :)

    I enjoyed the Kreate a character mode to make my own custom player. I also love the fatalities where you use your Wii remote to activate them! :) A lot better then trying to hit A,B, and whatever other button's you need to hit to do it.

    Hearing the "Fight" sound brought me back to my 20's. :) Overall this is a great game for the Wii. The graphic's were great and when you do a fatality there is lots of blood. Plus you can play Goro! :> Overall a must own for the Wii. 5/5!

    A little bit about the game:

    Throughout the Mortal Kombat universe, the warriors were growing too strong and numerous for the realms to handle. The warriors' powers threaten to utterly destroy the fabric of the MK universe. These warriors clashed in a single battle royale that would threaten to rip apart reality and bring about the apocalypse. Without warning, a pyramid rises from the ground, and the tip bursts into flames, attracting the warriors' curiosity to see what it was. The kombatants fought one another to get to the top, while Blaze revealed himself to them. The firespawn was created by the Elder Gods to destroy as many fighters as possible in order to save the realms from Armageddon. This would be the warriors' last battle, their last chance to prove that they are worthy of surviving, while many others will perish. This will be the final battle for Mortal Kombat, the battle that will determine the fate of the realms...

    Playable Characters (so far):

    Bo' Rai Cho
    Hsu Hao
    Johnny Cage
    Kung Lao
    Li Mei
    Liu Kang
    Noob Saibot
    Quan Chi
    Shang Tsung
    Shao Kahn

    Tamarack Collectibles

    17 of 18 people found this review helpful. Was this review helpful? Yes | No

    Created: 08/19/07

    Its showing it's age, but Mortal Kombat is still fun.

    I'll start off with one major problem for this game - because all of the special moves have been assigned a motion-control, there's no sense of accomplishment for pulling off a particularly tricky move; they're all rather easy to do once you've gotten used to the movement patterns. This problem is even worse for fatalities. In past games, every character had a unique set of finishing moves that served as a kind of "bonus-round" at the end of a match - there was a unique challenge in pulling off one of these moves in the five seconds given at the end of the match. Now, all characters share the same generic mutilations at the end of each match - the customizability is fun, but doesn't match the perverse pleasures derived from the special finishers from past games. Moreover - you can no longer perform "other" finishers like Friendships (it's a fun way to end a match), Mercies, Animalities... essentially, the Fatality of MK:A is analogous to the Brutalities of past games, only less impressive.

    That's not to say it's all bad, or even mostly bad. The character roster is great, and there's a lot of fan-service for long-time players. I do miss all of the great hidden/unlockable characters from past-games (there was a special sense of pride when using such a character against your friends) - and though they're all there right from the get-go, it's just not the same. Still, there's always a new character to try out if your current one just isn't working for you. The range of martial arts styles available is just too cool - I was particularly pleased about the inclusion of Vale Tudo and Jeet Kune Do styles. The create-a-fighter mode is a little overrated in my opinion - at least in regards to designing your fighter's appearance. There just aren't enough options, even after everything is unlocked. Still, it's possible to work within these limits to create decent characters, though after experimenting with it for a while I still tend to go with the stock fighters, especially since you can only save one custom fighter per profile.

    I can't imagine playing this on either of the original platforms it launched on - this version has the most fighters, most extras, and best graphics - even the special motion controls are fun and engaging more often than not. The Mortal Kombat series is certainly showing it's age now, but it's still fun to play, even if only for the nostalgia.

    3 of 4 people found this review helpful. Was this review helpful? Yes | No

    Created: 09/07/09

    A Little less than I expected

    Well, yet another game in the Mortal Kombat Franchise.. same type of moves, with a few new features which i will describe.

    the pros:
    *many different characters to choose from.
    *new moves such as mid-air combos and diverse dodging including laying flat on the ground and rolling away.
    *Kreate a karacter lets you have your own person in the game.
    *many cool levels to choose from..oh excuse me.. *kool* levels
    *krypt is much easier to navigate
    *wii controls integrated heavily
    *fatalities are custom, do you pull out the heart and then punch off the head? or vice versa? your choice
    *although gore is less, the new part is some blood does splash on the screen
    *kool story behind this game, it could have more to it but it is still kool none-the-less

    the cons:
    *low graphics, less graphics than PS2 versions
    *very few unlockables and unlockables are very uninteresting
    *moves still very unrealistic, with the tossing in the air with the flick of a wrist and the like.
    *konquest is very one-dimentional as far as i have been through it and seems quite boring. (hidden treasure is about as hidden as Willie Nelson being a weed addict)
    *all karacters seem to be molded from 1 male model and 1 female model..aside from moloch and the other large karacters. the bad thing is they all look the same, so the many karacters seem more like 5 total
    *fatalities get more lame with each new game. not as bloody or intricate as before
    *wii controls too heavily integrated, they are very hard to get correct, my advice is to just use a classic or gamecube controller and do it the old-fashion way

    I don't think they should end the mortal kombat games, but i think they should take a turn in a slightly new direction. take a look at how popular the call of duty games are..its because they are easy to use, many different weapons, many explosions and the only thing they are missing is more gore. Mortal Kombat should have slower and more realistic kombat. instead of tossing them in the air with every other move, make combos where you start out on the ground doing many light moves..slowly knocking them backwards and then eventually knocking them straight away from you with a strong kick or hit or weapon-change strike. when you hit someone straight..they go back..not up or down. and weapons should do more damage and make you much more easy to damage as well. and I dont think they should do away with the gore, i think it should be heavier..it can be done with more realistic kombat..it just takes work to put it together.

    Was this review helpful? Yes | No

    Created: 01/13/11

    Take it from a True MK Fan - This is the one you want!

    I want to start off by saying I started with Mortal Kombat back in the day. When it was in the arcade - I spent many an allowance feeding that machine. I've played every version of the game since and this is the best one since UMK3.

    So Many cool features. First and for most the characters - i don't know the exact number, but if you can think of a past MK player they are here. In addition to this they have a really neat design your own fighter mode. With this it's not just same lame customizable character but it goes beyond - you can actually decide the moves available!! Of course you do have to have the koins...

    Brings me to my next point - similar to the previous two games the krypt is back and so are the koins. This time though there isn't a coin for every color in the rainbow - one standard Koin making unlockables much more accessible. Also extremely cool you all the art and other bs you don't want to pay to unlock is already unlocked from the get go. Unlockables include things like alternate costumes for the fighters.

    Another really neat addition is Motor Kombat. That's right - just like Mario Kart but with MK players!! They even have their special moves (IE Scorpion uses his rope to spear you and pulls your player back to his position while slinging him up to yours!). I did find Motor Kombat was the quickest way to get koins - and what a blast it is!

    Now they did take it down from 2 fighting styles and a weapon to 1 fighting style and a weapon. I think they probably did this to conserve space as there were so many characters but i don't think it takes away from the game at all and I'd rather have the extra fighters.

    Also I'd be remiss if i didn't touch base on Konquest. I haven't beaten it yet but I can tell you it feels a lot less monotonous then the previous Konquests in the series, and i'm really digging the story line.

    All in all this game is incredible - the Wii controls are a really neat bonus that I think anyone can adapt to pretty quickly and it's totally worth your time.

    Was this review helpful? Yes | No

    Created: 07/12/10

    Engaging, Versatile, Action-filled game!

    I've always been a fan of the Mortal Kombat series since the early super nintendo days. So of course there was no question that I would jump on it when I ventured into the world of wii! This has got to be one of my favorite games for the wii so far, as well as my favorite in the Mortal Kombat series. There are so many game methods to play on. You have the original kombat version (which features a ton of characters to choose from, some new and some old fav's), the konquest version (which is basically an adventure story version), motor kombat (a car racing version), and even an option to create your own fighter. You can literally never get bored because there is something for every gamer. I especially enjoy the endurance mode in kombat that allows you to test your skills and see how many opponents you can defeat without dying. Great stuff!

    Was this review helpful? Yes | No

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