|CASE & ART for Megaman Mega Man X 3 III Super Nintendo SNES Collectors Box|
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Williamsburg, KY, USA
|Mega Man X Super Nintendo SNES Game|
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Charlotte, NC, USA
|Mega Man X3 (Super NES, 1997) Rare!|
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Oshkosh, WI, USA
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|The third and final Mega Man X game for Super NES features two playable characters and twice the number of secret items to collect. Mega Man X is joined by fellow Maverick hunter Zero this time around, who is playable in areas outside of boss fights. Located throughout many of the side-scrolling stages are heart tanks, health sub-tanks, and four types of part upgrades: helmet, leg, armor, and weapon. Also available to discover are four types of specialization chips and four suits of temporary, powered-up armor. The action otherwise follows the familiar blueprint of the sci-fi series, with eight themed stages filled with robotic minions to shoot down. Acquire each Maverick's signature weapon in preparation for the final encounter with the evil Sigma.|
|Game||Mega Man X3|
|ESRB Descriptor||Animated Violence|
|Number of Players||1|
|Game Special Features|
|Game Series||Mega Man X Series|
Average review score based on 13 user reviews
of customers recommend this product
X and Zero are back once again to shred some scrap metal and save the day. You take on the role of X, but also get the option to play as Zero for the very first time and blast away. The adventure is a large one, with much more open worlds and plenty of weather and color variation to each stage. It boasts plenty of challenge, many upgrades allowing you to play the game differently, tough maverics to defeat, and a particular cameo rivalry that will make a fan of the original feel giddy with excitement. The game has fantastic controls, feels fast, has smart level design, and ruthless yet fair boss fights.
One of the negatives of this title would have to be its music. There must have been only two tracks that stood out and had the adrenaline-fueled vibe from the previous titles. These ones just seemed less memorable and less inspired. Another letdown is the bosses themselves. They also feel less memorable in both character design and boss-battle design. The boss battles lack variety as they all remain in the tight corridor while they repeat a pattern we've gotten used to from previous X titles. X2 has a boss that slowly removes your abilities. Another from X2 (ostrich) utilizes a huge playing field for a greater sense of speed and scale. X3's boss battles could have utilized more bits from the environment that themed the levels. The exception to this out of X3's bosses is the buffalo, which I personally enjoyed a lot, especially when I found the upgrade which allowed me to dash in mid-air, greatly improving my maneuverability and eased the stress of trying to do a wall dash jump.
This game may not have lived up to the standards of its incredible and glorified predecessors, but nonetheless it is still a very strong Mega Man X title and is a proper send-off for the Super Nintendo as we all awaited for the game changing Nintendo 64.
Mega Man X3 was a follow-up from the hit game "Mega Man X2", and the game fits very well in the series. Mega Man X3 takes the elements of gameplay from its first two predecessors and adds many more features to the game such as optional suit chips, varying armor suits not previously seen in the series beforehand, the ability to finally take control of Zero and wreak havoc on multitudes of enemies, and more. Same graphic quality as the first two games, however the weapon animations are even more beautiful. The multiple upgrades, changes in plot, and the game's difficulty help maintain high replay value.
For a good while in this game you will find that it is way harder, and that the enemies hit 1000 times harder than in the other games. After only a few robots and a couple health upgrades the game starts to get easier. The good thing is is that the bosses have simplistic patterns, so you can soon tear through this game. I would highly recommend this to any fan of the Megaman X games, but you should still play through the first 2 first.
Pros: Love the graphics, soundtrack is decent, many upgrade features.
Cons: Terrible sound/music quality compared to X & X2, very difficult, even for a Mega Man X pro, some of the music is bad, not as fun as X2.
I sort of like this game, and it's worth buying, since I have a SNES collection going, and I have booth X & X2, but this game is a let down after X2. If this was X2 and X2 was X3, then the SNES MMX lineup would probably be much better. The maverick soundtracks are very good though, but it doesn't come close to X2, which is the best MMX game of all time. I guess they wanted to fit enhanced graphics on that cartridge instead of sound quality like they did on both X & X2. After X3, I didn't care for X4 (and up) at all.