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|In Final Fantasy XIII, players will embark on a journey through the cityworld of Cocoon and the outerworld of Pulse, encountering and fighting alongside a diverse group of allies. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. Experience seamless transitions between real-time gameplay and in-game cinematics. Do you have the courage to face your destiny?|
|Game||Final Fantasy XIII (Limited Collector's Edition)|
|ESRB Descriptor||Mild Language, Suggestive Themes, Violence|
|Number of Players||1|
|Support Elements||Memory Card|
|Game Series||3D Ultra Pinball|
Average review score based on 153 user reviews
of customers recommend this product
I bought FF1 used, and have literally played every Final Fantasy game that has come out on console, as well as some of the better remakes that have came out on different systems. So I've sometimes played the entire games twice or more than once on different systems.
As someone who has played almost every game Squaresoft has ever released, I can tell you that some titles are clearly experimental, and were put together by people who may never have worked with a successful game, and maybe were put in development because of nepotism, connections, or who knows what. It's Japan, after all.
This game is the outer limits of what a traditional gamer would call an RPG. The plot and story is linear....I mean a complete straight line until almost 20 hours in. At that point, it "opens up", but the subquests you find are almost nonexistant, and with the exclusion of traditional RPG mainstays like TOWNS, SHOPS, and PEOPLE to interact with, the subquest cannot involve any of those elements, and are decidedly bland, mostly involving this battle of another. The subquests are more of a delay, until you get back on the main plot, and you travel further down a straight line until the end of the game. Yes, this game is the very definition of linearity. There is virtually nothing else but the main story, and the main path that gets you closer to the end.
So, if there is no towns or people, or extra little elements that give you side information about the world, and flesh out the details, what does the main content consist of?
Battle. For the first 5 hours or so you can literally for 90% of battles, simply press the "autobattle" button and win most fights. You cannot control the other characters. If your "main" character dies, the game is over. This stands everything you have come to know about FF battles and stands them on their head. The battles and the incessant FMVs were the worst part of this game for me. Because S-E never developed much content beyond battles and FMVs, it makes playing this game painful and mind numbing.
The plot is not good enough, besides being indecipherable for the first couple of hours, to lure you in to the game world, and overlooking the game's other obvious shortcomings. I would agree with others that this game is like a movie, besides the fact that the battles get harder. The battles get harder because it uses the inherent limitations of the broken battle system to justify itself. It plays on the fact that your main character is the only one that counts, and the enemy tactics revolve around exploiting the fact you cannot more precisely control the other characters. This because more and more frustrating as the game goes on.
This game is a example of a genre in it's "teenage years". The reason they cut so much, I THINK, is fact that perhaps the game had to be released at a certain date, and they did not have the time to flesh out the game. Maybe it would have taken too much time or disc space? Maybe they approached the game in a certain way years ago, got bogged down by limitations, and scrapped anything from the original concept that would not work in that time frame, or might have slowed them down, like a ship throwing good cargo overboard to survive a storm.
I was deeply disappointed by this game, and even though I bought it for 2 dollars courtesy of ebay bucks, I still feel entirely ripped off (by S-E) and will never be playing this garbage again. This get 2 stars only because of pity and Squaresoft's legacy.
Well, for first time players of the FF series, like myself, excitement was eminent especially when there were such good reviews of this game.
However, it seems FF 13 is more of a movie rather than an actual game. I'm no newcomer to rpg's and I've come to really enjoy cut scenes as they arise, but in this game its just over-kill. Sure the graphics and voice overs are among the best I've ever seen, but having a cinematic roughly after every 10 minutes of gameplay is... annoying. Especially when they drag sometimes for 5 minutes or more. In the past I regarded cut scenes as a sort of reward for progressing to a certain point, but I'm left feeling unfufilled as they are plentiful and easily achieved in this game. Heck, sometimes if you just walk from one point to another you'll get a cut scene!
As far as gameplay, yeah its pretty linear. You have no real freedom in where youre headed, and battles are eminent along the way. The battle system all in all was designed pretty well. In the beginning you can kill most anything just by mashing the "A" button, but as you progress it gets more interesting and you will have to strategize with your party in mind to get anywhere.
The story is compelling... if you take the time to actually try and understand it. You won't grasp much of it if you don't sit and read some of the passages provided somewhere in the games menu to clarify scenes and define certain terms. The charcters are all likeable in their own way, personally the main charcter Lightning isn't my definition of the ideal heroine, but I think of it as a break from the norm.
So, FF 13 is on the backburner for me at the moment, I haven't played it for a couple months now; or should I say "watched" it. I paid for a game and I got a movie. Had I known that, I never would have bought it. But, the battle system and story is worth experiencing, I won't down that.
Before buying this, I read 2 main critiques of the game. The first being that it is too linear. If you have also read that the game is linear, bear in mind that most of the reviews claiming that the game is linear are written by people who aren't used to the J-RPG genre, FF games are linear by nature, so if you enjoyed previous FF games, the linearity will not bother you. Think FFX level of linearity. The second main critique is that the game is too slow at the beginning, specifically in the battles. The reason the battles are "slow" or monotonous, is because the game is trying to slowly integrate each part of the complex battle system so that the player does not get overwhelmed. If you played FFVIII, you may recall that you were still being taught aspects of battle well in to the game, FFXIII had a similar feel for me.
As always, the game looks and sounds beautiful. No FF game would be complete without an overly perky female protagonist, and in this game that perky girl is Vanille. Her over the top voice acting may annoy some, but I thought it was funny, and I have come to be used to it throughout all the FF games I have played.
The one complaint that I have is that the story wasn't as gripping as previous FF games, perhaps because there is no strong romantic element that has become so associated with FF games.
Overall, a great game, definitely worth the low cost you can find on eBay.
This game is definitely worth the price and part of any FF collectors around the world! The story is great, the characters are quite fascinating, and the graphics are beyond amazing. The soundtrack is exactly the perfect tune to any battle encounters with enemy and progression through the story plot itself. Overall, if you aren't a RPG fanatic, and or don't like any games developed by Square Enix, then don't bother buying this game!
Played through about 95% so far. The game has excellent visuals and is easy to master. As far as all the negative reviews of the Xbox version missing out on detail in the graphics I can say that on a 42" screen the game looks sharp with vivid colors and that most wont miss the little bit of extra resolution certainly not durring motion shots. This game has loads and loads and loads of cut scenes which work to its detriment. It almost like watching a movie with battle sequences in between the clips. It would be nice to have more subplots and dialogue in the style of other RPG's like Mass Effect 2. Its also missing the open world feel of some of the previous games. In my opinon Mass Effect 1 & 2 are head and shoulders above this game due to the games linear feel. Possibly worth picking up to enjoy the artwork and story as it unfolds but I certainly wouldnt pay full price for this one. The game play style is lacking compared to the better RPG's out their and Im sure that will ring true for PS3 and Xbox fans out there. After playing though the majority of the game I find it gets dull after about 1/3 the way through as you are subjected to hundreds of cutscenes. Eventually this leads to boredom which is why I dropped my scrore to average. I wouldnt recomend unless your an avid Final Fantasy fan. Happy Gaming!