|FABLE II LIMITED COLLECTOR'S EDITION BRAND NEW & FACTORY SEALED XBOX 360|
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|Fable II Limited Collector's Edition - XBOX 360 Complete|
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|360 - Fable II: Limited Collector's Edition (XBOX 360) Game and Case (D3)|
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Maryville, IL, USA
|Fable II: Limited Collector's Edition (Xbox 360, 2008)|
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San Jose, CA, USA
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|Return to the vibrant world of Albion in this follow-up to 2004's Fable. Acclaimed developer Peter Molyneux has crafted an action role-playing game filled with moral choices, allowing you to create an altruistic or evil character based on your decisions. You begin the game as a boy or girl and will eventually mature into an adventurous adult. Explore the lush countryside, fight bandits, slay foul creatures, venture into mysterious dungeons, marry, or raise a family. Your fortune amassed during your travels can be spent on houses, castles, taverns, clothing, equipment, tattoos, and more. Your actions will literally change and shape the world, and the townsfolk will react accordingly.|
The setting takes place 500 years after the original game, enabling you to use guns in combat as well as swords, bows, and spells. Fast-paced combos can be strung together by alternating between magical, ranged, and melee attacks. Fable II also features a canine companion that will perform tricks, dig up treasure, and protect you in combat. Cooperative play is supported via Xbox Live, allowing a friend to seamlessly join your world at any time. Xbox Live subscribers can also build their fortunes outside of the main game by playing Xbox Live Arcade's Fable II Pub Games. Money and prizes earned while playing the three games of chance can be transferred to your character. Acquire too much debt, however, and "collectors" might come looking for you.
This limited edition comes with a making-of featurette DVD and bonus in-game content that can only be accessed via Xbox Live. The bonus content includes "The Hall of the Dead" dungeon, "The Wreckager" cutlass, Spartan armor, and an energy sword.
|Game||Fable II: Limited Collector's Edition|
|ESRB Descriptor||Blood, Language, Sexual Content, Use of Alcohol, Violence|
|Number of Players||1-2|
|Game Special Features|
|Game Series||Fable Series|
Average review score based on 45 user reviews
of customers recommend this product
Fable II is an excellent digital RPG (role-playing game). It covers all of the basic expectations for a fantasy-based game including magic, renaissance-style weapons, customizable period clothing, mysterious entities, and many NPCs (non-player characters) to interact with. Overall, I rate Fable II a 4.5 / 5.0 for the following reasons:
Fable II has an easy-to-follow storyline that contains many ties to the original Fable but is incredibly playable without ever having played the original Fable (this one takes place 500 years after the conclusion of the first Fable game). The graphics are impressive for a real-time RPG and the musical / sound content is clean, crisp, and well presented with the events in the game.
Fable II is not inherently dependant upon economics, such as the original Fable or many other RPGs. A new player can build up the necessary funds to purchase adventuring equipment fairly quickly--without spending to much time with hack 'n slash tactics of acquiring funds.
There are some refreshing economic elements such as owning homes & businesses which can be rented out for cash or the player can adjust their prices--higher or lower prices affect a town's overall economy and attraction to the player, which in turn affects the player's purity, corruption, and pocketbook. There are many elements in Fable II which can be adjusted by the player that, over time, have far reaching affects on parts of the Fable world.
The combat and spell system are straightforward but also contain a few elements that take some skill to master--it is an excellent combination for players who do not want to spend hours mastering simple fighting tactics but do enjoy a few advanced combat options.
The player's in-game avatar is greatly affected by the types of accomplishments, skills, food, and drinks that the character utilizes. Greater focus on magic causes the character to slowly gain glowing runes on the avatar's body, higher focus in strength generates a more muscular character, and poor food choices will yield an obese figure. Clothing can be slightly customized with a large array of dyes while facial features (including hair styles) can be changed at various barber shops.
The main quest line in Fable II is rather short lived. If you are looking for a RPG that will soak up many days or weeks of playtime, on the primary quest, this is definitely not the game to purchase. Additionally, the side quests are not incredibly plentiful (as they are in Oblivion, for example), but they are entertaining and enjoyable.
There is no armor to speak of in Fable II. Combat is based solely on hit points and weapons / spells / tactics. This detracts from the possibility of building a balance between speed & defense, which is a traditional feature in many RPGs.
Fable II is filled with software bugs. These can range from simple, annoying problems, to (sadly) permanent game-affecting issues. For example, there are only two furniture dealers in the world of Fable II--in one of my personal games, the first store never has furniture available to sell and the second store eventually got the same bug...so it is impossible for me to purchase furniture to upgrade my properties.
Fable II is scheduled to have an update / mini-expansion available for download in early 2009, which supposedly will remedy some of its drawbacks & bugs. This is a light RPG that is fun, engaging, and enjoyable.
Admittedly my purchase of Fable 2 was based on a whim. I had played the first one and heard some negative things about it. Having a personal taste for games, however, I decided to give it a shot. Needless to say, I haven't been disappointed in the slightest.
The world is massive, the environments are beautiful, and redesigns of old enemies (trolls and balverines in particular) spice things up. New enemies are equally as interesting and keep the stakes high.
My only criticisms of the game as a whole are the facts that the beginning is relatively slow paced, and some basic movements can be a bit clunky. There are some differences that took minor adjusting to such as the new spell-selector menu and the fact that running and fighting no longer cause your character to lose weight. At first I was opposed to the idea of firearms since I was so attached to the bow and crossbow from Fable TLC, but after giving them a shot I've found them to also be a nice addition to the game.
The dog was a nice addition for those who don't expect battle help from it. He does tricks and spots both chested and buried treasure and is all around a fun aspect of the game. He even reflects your morality, and in my case has glowing red eyes for my evil character.
While Jobs are fairly simple, they're a nice way to make easy money since enemies no longer drop gold (except in cases where special augments are added to your weapons). Dialogue from characters in the world is still fun and often humorous and connecting to people is a fun way to get renown or marry.
The experience you gain is still based on orbs and attaining enough to level up anything past 2 stars takes a fair amount of time to gather. Despite this is the case, your character is not in otherwise disadvantageous jeopardy.
Overall I find myself forcing myself away from the world of Fable 2. Main quests are engaging and fun, there are many side quests that keep you entertained in case you need a break from the main quest. This is a great sequel to a great game and a very satisfying buy.
I recently purchased this item after watching a few reviews online. Many people believed it was one of the top 5 rpg's of all time. Others thought it was a disgrace to all rpg's. Basically it came down to fitting the rpg criteria and the difficulty level. It is very easy, but still worth playing. I played through the game without dying once but it was still very entertaining. If you can get past the low difficulty, you will find it very fun. A lot of people were saying that it didn't really have enough choices to be an RPG. However every decision you make affects the world in some way and you can choose how everyone thinks of you. You can build a life, run businesses, and even have a family.
Pros- BEAUTIFUL and realistic graphics. Every minor detail was thought of during the making of Fable 2. Story line is intriguing and will keep you interested. Cut scenes look like real life. Long game play. Many choices.
Cons- Combat system is lacking in difficulty. Some discrepancies as to whether it's an actual rpg (IMO the story itself is lacking in choices but it makes up for it with the side quests).
Bottom line- You can do so much more in this game than the typical RPG. The beauty and vastness of the world will have you exploring constantly. Work your way past the low difficulty and you have a wonderful game.
This game is spectacular fun for all RPG fans. The limited edition comes with bonus content that adds additional armor and weapons plus a bonus dungeon. This will make a great addition to any holiday wish list. The game itself is a major improvement over the original and haters will finally credit Peter Molyneux for creating an innovative next-gen experience.
I decided to buy fable 2 because the first title was a lot of fun but a little too short... they probably did this so you could play twice as both good and evil. It seemed like they were taking a different approach this time around but they didn't, though at it's core is a great game it lacks on expanding its potential. The main issue here is that overall the whole game it seems like they got an idea, started working on, made it work really well but then stopped before it was complete... the co-op could have been awesome but you only play as a henchmen for someone else or vice versa, the clothes is a weak selection with no armor, the story is short but good, there could have been more options in the combat but the thing is they did all those very well there just needed to be... more.
Another thing, there are some serious game-breaking glitches that will force you to start over if you save after encountering them. Mainly, that if you do something weird during a "scene" you will get stuck and wont be able to interact with anything. It's avoidable if you don't save but if you do you're screwed.
That's pretty much what I learned from playing it through twice though my review sounds negative it's actually a good game and I would recommend it.