|XBOX Fable The Lost Chapters Factory Sealed mint, Platinum Hits release version|
Returns not accepted
San Antonio, TX, USA
|Fable: The Lost Chapters (Xbox, 2005) LN|
Norco, CA, USA
|Fable Heroes [Xbox Live Arcade] (Xbox 360, 2012) (2012)|
|Fable (Xbox, 2004)DISC ONLY|
Indianapolis, IN, USA
|Fable - XBOX Disc Only|
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|Game||Fable Heroes [Xbox Live Arcade]|
|ESRB Descriptor||Blood, Mild Fantasy Violence, Sexual Themes, Strong language, Violence|
|Control Elements||Gamepad, Joystick|
|Number of Players||1-4|
|Game Special Features|
, Morality system determines how characters view the player; new missions and storyline expand the original; contained the entire original version of FABLE; Platinum Hits price tag means players get a lot of game for little money.
|Support Elements||Memory Card|
|Game Series||Fable Series|
Average review score based on 291 user reviews
of customers recommend this product
Developed by Peter Molyneux's studio Big Blue Box, the world anticipated what was touted as the most ingenious and compelling title to reach the XBOX to date. Molyneux promised an immersive world, a seamless battle mechanic and game-play which works fluidly and without any outward "number crunching".
Fable's premise deals with the Heroes of Albion. You play as a young child who had his home ransacked by pillagers. After being rescued, you strive to become the greatest Hero of all the lands. In the game, you are able to train and take on Quests which periodically become available to you. These quests vary from fetching an item to slaying a number of monsters. The, quests although look to allow the player a certain amount of autonomy, are in reality quite the opposite. Very few quests actually deviate from the main storyline, and thus work to achieve a very linear and short storyline, which has become a point of grievance for many.
The graphics of the game are awesome and showed some of the most varied settings ever seen on the XBOX. Similar to Diablo II, Fable's characters are unique and change in appearance depending on what armor set they are wearing and what weapons they are wielding. Little gradual changes like skin complexion, tattoos, and ageing are all handled very well by the game. However, despite the impressive attentiveness to the graphics, the majority of the little notorieties are simply gimmicky and lack any real value to the game. For example, the hero can marry and live in various homes with his wive(s), hang trophies on the walls of his home, punt chickens around, and even can go about the mischievous path of theft and robbery. The game does a good deal of stat keeping and at any time, the player can review his longest chicken punt, if need be.
The sound is good, but not excellent. All weapons, bows, magic sound as they should and can only be truly appreciated in the presence of a Dolby Digital surround sound home theatre system. The music is striking, but not nearly as varied as one would like it to be.
The overall game play seems fragmented. While there is a plethora of little things for you to do, the main storyline and the real meat of the game is done at a subpar level. For example the change from youth to adulthood is handled poorly with the hero simply stepping into a portal. In-game cut scenes help to flesh out a lackluster storyline, and although Molyneux allows the player to continue running about the world of Albion after they finish the main story, the game provides little actual incentive to do so. In fact, besides going through the game as a "bad" and a "good" character, there is no other incentive to re-play the game.
Finally, the RPG elements of the game are done very well. By collecting money from the various quests and monsters you slay, the Hero is able to spend these points to increase his proficiency in the various attributes and overall gradually strengthen himself.
Overall, Fable is an ambitious game which falls a bit short of expectations. Nevertheless, it shows some flashes of that ingenuity. Here's hope that Fable 2 brings about the greatness that we all expected from Fable.
The opening narrative, complete with brilliantly illustrated storyboard sets the scene perfectly for what is easily one of the best games to be released on the Xbox.
A compelling plot with more twists and turns than a helter-skelter will keep you glued to your buttocks, given flavour by the well written NPC's. Some will annoy you, this is certain. But when this occurs, you could simply take their head off with an axe if it suits you.
The graphics are pretty, the load times are not too long and the controls are easy to master. Oh, and the graphics are pretty, VERY pretty! (So much so that I have now said this three times!).
What keeps me playing games is the feeling of being able to free-roam, to do what quests I choose, to have my in-game' choices actually affect the game, to be able to customize my character to give them the look that I want. This game has ALL of these things! (And more) From choosing hairstyles, facial hair and clothing down to you body weight! (Eat too many pies & tofu and you may end up as a rotund podger!)
You can play the game as an archer, a warrior or a pure spell caster (mage), or maybe a mixture of all three as one gains experience relevant to the means by which foes are vanquished! - Gain enough experience in some skills and you will be able to steal items out of shops and eventually be able to pick locks and raid peoples homes and shops at night!
Another nice feature is the title vendor. Buy yourself a nice title such as 'Assassin', 'Ranger', 'Gladiator' or maybe even 'Chicken chaser'!? and people around towns and villages will call out to you in adoration - or flee in sheer terror!
Which brings me nicely to the good/evil feature. Your actions in the game determine how good/evil your character is. Slaughter an entire village, smashing down doors and killing villagers as they climb out of their beds and then hack up the town guard and you will gain some serious 'evil' points. Become evil enough and the darkness within will begin to manifest itself in your outward appearance! (Think red eyes, huge horns, glowing red aura). Or be a 'good' natured character and with enough good points, your character will end up looking something akin to an archangel.
The diversity of the gameplay is ever-present. Even when playing through the game 'quests', one can more often than not choose to partake in a quest that is more suited to their alignment. For example one could take the 'Save the Traders' quest, or the 'Massacre the Traders' quest. Which all add to the feeling of a unique gaming experience each and every time you play through this outstanding game!
Other nice features of the game include a horde of weapons with which to equip your character whether it be the blackened Obsidian-bladed Longsword or the Ebony Longbow. One can also augment ones weaponry with crystals that give the weapon extra benefits such as increased damage or extra lightening damage.
You can own and even lease property, get married, have sex, get divorced or...ahem...Widow yourself...You can go fishing, complete or fulfil special requirements to open secret 'Demon Doors' and collect elusive 'Silver Keys' which allow you to open special treasure chests for some pretty groovy items!
The game possibilities are near-endless and the game environments really draw you into a fantastical world which you will not want to escape from. There are hours and hours of adventuring and exploration to be had here and it's a game t
Some heroes are made when they rise to the occasion. Others build their reputations over time. This latter case is the subject of Fable, a game in which you get to vicariously experience the life of an archetypal fantasy hero, and, in some respects, decide what eventually becomes of him. Fable is one of the most highly anticipated games since the Xbox's debut, and the latest title overseen by visionary game designer Peter Molyneux since he worked on 2001's innovative Black & White. Like that game, Fable invites you to solve problems either by being good or by being evil, and to watch as the effects of your decisions gradually take a noticeable toll on your persona. Fable also features a number of novel elements, such as how your hero's appearance gradually changes with age, and how villagers will respond differently to him depending on his reputation, looks, and other factors. These elements serve to significantly differentiate a game that's actually pretty straightforward in terms of how it plays. Beneath the surface, Fable is a well-put-together but standard action adventure, primarily consisting of lots of basic combat and running from point to point. Mind you, this is a decidedly great game, all in all. Its most interesting, riskiest features may lie at the fringes rather than at the core--but they're there.
The first time I played Fable, I was blown away. I had never quite played a game like Fable, especially on the Xbox. The openness of the games world and the morality system made it seem like there were endless possibilities within the game. This isn't the case of course but that was the feeling that I had when I played it.
Years later, I purchased the game again and played back through it. While the game lived up to my expectations, it was not quite the same game that I remembered. Perhaps it has not aged as well as I had expected, perhaps my nostalgia had made the game seem better than it was. Whatever the case, the game has lost something over the years but do not think this means the game is bad. It is far from that. It is also far from perfect but it doesn't have to be perfect to be a great game.
First off, the positives of the game: the game is fun, descent in length and scope, has game mechanics that add to the overall experience of the game (such as the way your character can become good or evil based on their actions and being able to buy houses, get married, etc.), and has a story and ending that make you want to keep you interested enough to keep playing the game. I am just glossing over all of the things the game does well because I believe that my rating of the game does enough to show that the game is great and I feel that if you are taking the time to read this review then chances are, you have heard reasons why the game is good. I am going to go over in more detail the flaws of the game, not because they are more prevalent, but because I feel that the reason of this review is show what isn't apparent from the rating I give it.
Now with the negatives. The game does not have the best voice work. The character voices are not particularly well done and can become annoying and even downright grating at times, especially after hearing the same piece of dialogue while running through a town for the umpteenth time. The graphics are very dated, especially when compared to those you would expect from modern games. The game world is not as grand or as large as I remember it being and there is not a whole lot of variations to the game world (town, wilderness, repeat). The combat system is not the best and the camera could be better but it is hard to tell how many of these problems can be directed at the game and how many are to blame on the limitations of the Xbox. This game falls squarely in that spot of gaming where it is old enough to look significantly dated and old but not old enough to have a retro feel and charm about it.
If you can get past all of the minor drawbacks, I highly recommend this game. I even prefer this game over Fable II (I have not played Fable III yet so I can not say one way or the other which of those I would prefer). So if you like Fable II or like games with action and RPG elements and are looking for an addition to your Xbox or Xbox 360 collection, give this game a try. I doubt you will be disappointed.
This game is amazing. You shape your character with every choice you make. You look evil if you act evil, and vice versa for being saintly. Half and half, and well, you just stay looking pretty clean cut I guess. The weapons are fun to aquire, the magic is always on the cusp of your mind as you learn more, and the quests and monsters make for a real fun experience. RPG lovers, you will love this game. RPG haters, you can still play because the endless menus qualms you always have are a lot less of an issue here. Great game, 5/5.