|To save Earth, you must descend into the stygian depths of hell in DOOM II. Battle nastier, deadlier demons and monsters with your trusty Super Shotgun. Survive more mind-blowing explosions and take part in the bloodiest, fiercest, most awesome blastfest ever. |
|ESRB Descriptor||Blood and Gore|
|Number of Players||1-4|
|Game Special Features|
|Support Elements||1080i Support, 16:9 Support, 480p Support, 720p Support, Dolby Digital 5.1, Mic/Headset Voice Support, Net Support, Supports Online Leaderboards|
Average review score based on 11 user reviews
of customers recommend this product
First of all, I'm not a gamer. Doom isn't just a game, it's an environment. You can customize everything in it. I have a little laptop that I installed windows 95 in it's own partition along with xp. Doom was made for 95, it works in 98 but I never could get it to work in 2000 or xp. I'm an old guy, and in the old days, I set doom up in a corporate environment and loaded files as items and if somebody wanted something they had to go to the basement next to the emperor of hell to get them. And they had to blast their way to them. Doom always was a great game. There are more cheat codes for doom II than doom and doom won't work in windows 98 on. Doom II worked in 98 somewhat but Doom had better levels. Doom II has great levels, don't get me wrong. These young guys who grew up with xp just don't understand what it was like to play doom II.
Doom II: Hell on Earth is a first-person shooter computer game originally released in 1994 as the sequel to the immensely popular Doom, which was released a year earlier. In 1995, Doom II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1994. Unlike Doom which was initially only available through shareware and mail order, Doom II was a commercial release sold in stores. Master Levels for Doom II, an expansion pack that includes 21 new levels, was released on December 26, 1995 by id Software.
The original Doom was a monster hit when it came out back in 1993 and roughly 10 months later Doom II hit the PC and became a record-breaking success selling 1.5 million copies worldwide. The story of Doom II picks up where the first game left off with the marine returning home, only to see it in ruins and swarming with demons. He must save the remaining humans and destroy the source of the demons power. The gameplay in Doom II is the same as the first, shoot demons, collect cards, and get to the end. It's that simple and fun. The levels in Doom II seem to be larger than the first one and over half-a-dozen new monsters have been added. A new weapon(the super shotgun) has been added to help you in your battle against the creatures. Overall this game is great and a worthy sequel to one of the most iconic games in years and is a must play if you enjoyed the first one. It's frantic, intense, but most of all fun.
Where do you start, when reviewing a gaming legend? I could start with the memories of when this game came out and how truly different, and exciting it was. I remember basically playing doom for 2 years and not really thinking about any other game, because at the time there kind of wasn’t any thing in it's league! It was scary, inventive, and ground breaking. Who didn’t play Doom at the time? I have most versions imaginable, but this one surprised me. If you have an old PC that run’s Windows 95, this is the version for you! It runs smoothly on Windows 95 and it has a “Front End” program that allows you to customize Doom in ways such as what map level to play, what difficulty to set, and even allows for easier multiplayer setup. It also allows you to use other doom versions, such as the original Doom, and play it from the aforementioned start up program. Definitely a solid addition to any Doom collection and easy enough to use for someone who simply wants to play this gaming legend for the first time!
DOOM II built on the original DOOM universe. DOOM, of course, was possibly the best FPS of its time, a fast paced, monster laced adventure of epic proportions that takes you from a moonbase on mars to the shores of hell, and beyond.
It was a rip-roaring joyride of carnage that never let up.
Doom II is more so, with more levels, traps, monsters, and weapons. The finale wrapped it all up with an unusual, yet titanic struggle.
The levels of DOOM II were well designed, and the play is well paced.
When you finish DOOM II, you feel like you've really been somewhere, and that it was worth going.
As a brief note as to why DOOM III was not the pinnacle of the DOOM universe, it is simple.
In a word, Plot.
In two words, lighting. (I'm not going to say the other word, in case children are reading this.
But first, the plot. It had one. Big mistake. Its like having a plot in a Porn movie. The less the better. In the original DOOM, you end up rapelling off Phobos straight into HELL. Now THATS a plot. Its not a big, complicated, rational plot. It's not even possible. But its PERFECT for this kind of game. you start adding a heavy, boring plot to this type of game, and you just drag it down. I could say the same of the movie, which was a weak ALIENS rip-off, but I won't, because this is not a movie review. So don't get me started, Dwayne.
And then there was the lighting. It was touted as the most bitchin thing since sliced elves, the realistic rendering blah blah blah.
Then when you get the game its' like What lighting effects? there's NO LIGHT! This has to be the darkest game since Clive Barker's UNDYING, which was, of course, a fine, and very creepy game in it's own right.
However, That is not what Doom is about. You buy this game expecting something that at least resembles something in the DOOM line, and all you get is a dimly lit, blood soaked, and lightly haunted Black Mesa. Not exactly a thrill ride.
But anyway, this is not about DOOM III, this is about the pinnacle (so far), of DOOM achievement (along with all the expansion levels)
Buy it, play it, and demand a sequel.