|Diablo Expansion Set Lord of Destruction Windows XP Software 2001 BOXED PC & Mac|
Nevada City, CA, USA
|Diablo II Expansion Set: Lord of Destruction - PC & Mac Free Shipping!|
Carmichael, CA, USA
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|As Diablo II was wildly successful, Blizzard chose to make an expansion that will add a fifth Act, featuring six quests in the Barbarian Highlands. Two unique classes, the female Assassin and the male Druid, will be available featuring new skills. More monsters, items including powerful sets and class-specific items, new Horadric Cube recipes, and interactive environments will all expand the the scope of Diablo.|
|Game||Diablo II: Lord of Destruction (Expansion Pack)|
|ESRB Descriptor||Blood and Gore, Violence|
|Control Elements||Keyboard, Mouse|
|Number of Players||1-8|
|Support Elements||Memory Card|
Average review score based on 7 user reviews
Although it was hugely successful both commercially and critically, the original Diablo was criticized for its relatively short single-player game and solitary dungeon setting. Diablo II is set in a much larger gaming world, and its action isn't isolated to a single locale. Divided into four distinct acts, each with its own setting, Diablo II now permits outdoor exploration in addition to a predictable series of dungeon crawls, although the outdoor areas aren't terribly interesting in and of themselves. The overall goal of Diablo II is exactly the same as it was in the first game, namely to hack through hordes of monsters to gain items and enhance your abilities so you can confront and speedily dispatch the resident Lord of Terror, Diablo. This time around there's a better story to serve as the framework for the slaughter, as each of the game's acts is linked together with impressively produced and lengthy cinematic cutscenes. The quests you receive are no longer random, as they were in the single-player version of the original game, and collectively the tasks in each act are loosely linked together to make the overall story more cohesive. Diablo II's primary focus is still on action-oriented gameplay, but the more sophisticated presentation of the cutscenes and the additional plot depth give the action context and more relevance than in the original game.
The actual gameplay still consists almost exclusively of killing monsters to gain treasure and experience points. Since your character constantly gains more and more formidable abilities and weaponry, that relatively simple style of play proves to be just as addictive as it was in the original Diablo and in other games that have since exploited the same formula. It's difficult to extract yourself from a game that always keeps you on the verge of being rewarded for another achievement.
Early in the game, that otherwise effective blueprint is overused, since swarms of weak creatures are hurled at you. The game is so easy until the end of act one that it gets tiresome wading through crowds of pathetic beasts, several of which are less fearsome versions of counterparts from the original game. The lack of resulting tension is noticeable, especially since the first Diablo increased its difficulty very quickly by requiring relatively inexperienced characters to battle behemoths such as the Butcher and the Skeleton King. There isn't a similarly difficult showdown in Diablo II until the very end of the first act, although there are plenty of challenging confrontations after that point in the game. Blizzard has always seemed intent on producing games that are extremely intuitive for new players; with Diablo II, the developers may have been concerned that neophytes would find all of the new character skill choices intimidating and accordingly structured the game so that the early stages would give you a less stressful opportunity to get accustomed to the new character development system. In addition, since the graphics for the creatures and areas at the beginning of game were also created quite early in the game's development, they are substantially worse than those that appear further into the game. The first act of the game is generally not representative of the quality and challenge of its remainder.
Early in the game, that otherwise effective blueprint is overused, since swarms of weak creatures are hurled at you. The game is so easy until the end of act one that it gets tiresome
I like it because you can play online with other players Free and it is a sequel of Diablo I, my hubby and I play many hours of this game creating many characters with different abilities, it has beautiful scenery and everthing seems so real as the blood when you are fighting and the many quests are so different, I bought it because we decided to set up another character and use this game for it, i like the role playing with you as the main character, i would recommend this to 13 years or over, it can get gorey, i bought this because the price was right
Diablo II was good enough. Shortly after the release of Diablo II, this new expansion cam out, making the original old already. This is a must have for Diablo II owners. With the two new character classes (Assasin and Druid), killing evil just gets better. Unlike many other games, you CAN'T get sick of this game. You might get sick of it for a month or two after a while, but then you're right back in it. One of the best game expansions out there. THIS EXPANSION IS HIGHLY RECOMMENDED TO DIABLO II OWNERS. A MUST HAVE. This expansion will even make those who don't have the original buy both of them.
Game-play is seamless for a game produced in the amount of time produced and at the time produced. The story-line is little lacking but does drive the story ahead very efficiently. On-line game-play is a little laggy but other than that, it's a great place to meet new people, interact with existing friends, and try different strategies. Like all the games produced by Blizzard, it's a real winner. You cannot and will not go wrong when purchasing this game or any other game by Blizzard.