|Xb3 Dead Rising 2 (2010) - New - Xbox 360|
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|Dead Rising 2 (Xbox 360, 2010)|
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East Jordan, MI, USA
|Dead Rising 2 - XBOX 360|
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|DEAD RISING 2 --- XBOX 360 2010|
Returns not accepted
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|The cross-platform sequel to Capcom's 2006 Xbox 360 hit delivers more fast-paced, third-person action in a survival-horror setting. Similar to the original game, Dead Rising 2 is all about one man against a swarming horde of hungry zombies, and how that one man survives by creatively using everyday objects to perform acts of great and gratuitous violence against these slow-but-relentless pursuers. The hero of Dead Rising 2 is a former pro motocross rider named Chuck Greene, who finds himself in the fictional entertainment capital of Fortune City when the zombie outbreak hits there. The open "sandbox" adventure does not play out in a shopping mall, as the first Dead Rising, but the Las Vegas-like setting of the city provides ample walkways and plenty of open, consumer-oriented spaces, which quickly fill with hungry walking dead. |
The sequel is designed to accommodate as many as five or six thousand zombies on screen at once -- more than seven times the top number in the original game. As Chuck racks up the zombie smack-downs, he earns "Prestige Points," which eventually allow him to become more powerful. New improvised weapons become available as Chuck gains prestige and levels up, including combination weapons. Duct-taping two chainsaws to the ends of a kayak paddle yields an effective tool for slicing through a sea of zombies, for example, and taping a hand grenade to a football allows the athletically inclined hero to throw a real bomb, both figuratively and literally. Several other possible combinations become available to players as Chuck hacks and slashes his way through the macabre adventure.
|Game||Dead Rising 2|
|UPC||013388330201, 013388990900, 4976219041904|
|ESRB Descriptor||Blood and Gore, Intense Violence, Language, Sexual Themes, Use of Alcohol|
|Number of Players||1-4|
|Game Special Features|
|Game Series||Dead Rising Series|
Average review score based on 53 user reviews
of customers recommend this product
Avoid this game, Do Not Buy it !!!
I've been playing video games since the 1970's and this is ONE of the worst games i ever bought. The game is frustrating, awkward, and clumsy. The overall idea was good but the game play failed to deliver. There are way to many cut scenes and transitions from one map section to another, that kept me from enjoying the game. Each time you moved from one part of the map to another the game would stop and take up to a minute to Load the next section. It was load, cut scene, load, cut scene load, load load, cut scene, load, cut scene, cut scene, etc.. Threw out the hole game. I also found myself just running from point A to point B trying to beat the clock and not having time to relax and just kill the undead or time to explore around. The functionality of the game, as well as the sloppy controls, left me frustrated and disappointed.
I've played the first Game, Dead Rising and it was very frustrating, poor controls, poor graphics and just very frustrating however back then, game selection was limited when the 360 was new, it was Dead Rising or play more Perfect Dark Zero. Back then with so few 360 titles out, I "had-to-like" playing Dead Rising 1.
Now, games have evolved since then, I've played lots and lots of games to name a few favorites: Bioshock 2, Batman Arkham, Left for Dead 2, Resident Evil 5, Alan Wake - just to name but a few. Many games have improved and I have come to expect new releases to be much better than the older games years ago.
Not so with Dead Rising 2, it is pretty much the same, in fact a little worse, the graphics rendering will give you eye strain. Dead Rising 2 has video cut scenes with audio but in game there is text-only messages or when I interact with survivors in the game, its text-only - I ask again "why?" and why the dumb dialogue. I have to hit the "B" button at each sentence to continue in a paragraph dialogue. Oops, I keep picking up junk with "B" button when I am trying to talk to this person whose moving around with loitering zombies. I have to feel for the aim to make sure I can button "B" talk. Time is ticking.
Yes, there are still time-limits to complete missions or "cases" and this time, the mall is bigger and "Chuck" jogs, he doesnt sprint, run or hurry, he just leisurely jogs. (I guess, find a bar, find a mixer, mix juice with coffee, something to make a "quick step" mixer or combination drink.) and Missions, its almost a guarantee one needs Internet access to get answers to finding the "you know, that underwear store near the statue." like that tree in that forest over there. Clock is ticking.
Co-op, playing with someone else seems to be a good idea, helpful for those hard to take down Pyschos but again, me and my buddy are kind of dog-chained to each other, unlike survivors that can be accidently left behind, I cannot progress to the next section without my buddy, I thought we could independently explore and solve cases, nope, we "have-to" be together. Tick-Tock.
Multiplayer, if your like me, I play ranked games, there are 4 varying types of games to gain points, kill zombies and earn money (which can be used in the game) ...but it may take a while, people are not playing this game as often and like many other crappy multiplayer games eventually there will no one to play this online with.
Theres hype and theres type.
Hype: To me , there is no real change in gameplay, no actual gameplay improvement, a follow-up title should be better than its original, this one is still the same.
Type: yeah, its wierd and "OMG like" has zombies, its so campy and cool.
I kind of expected this game to be the same when I first seen its start up screen, I thought "perhaps maybe it changed, improved" but as the game started and I gained control of "Chuck" I was disappointed, and said "yep it still plays the same" and me remembering "frustration with the first game"
I think, you have to "get-use" to this game and the gameplay in order to like it. Like it enough to play completely through it, some people (like my buddy) didn't like it and felt she was being "court-ordered" to play through DR2 with me.
Oops, Time ran out, Fail. I can continue or restart. Lets see, I have only 3 saves to choose from and I last saved about an hour ago in that one restroom way back there, guess I will have to restart from that one.
I never really got around to playing the first one. So I found the second one for a good price and bought it. In general it's a fun zombie game, but I'm not fond of the restrictions you have through out the game. Weapons break, to much real world interaction, not "game" oriented. GTA 4 realsim (If you've ever played it). But for under 15$, I would get the game, it's pretty good at killing time.
This game is amazingly fun...one big problem, you have a time limit on every single thing you do...this is a game where you will play it and you will wanna just explore and create items and enjoy it casually...yet you can't, your always rushed to do cases and the main story, you can never and I mean NEVER break off the story to just walk around and have fun and enjoy your game. If you do ignore the Timer? BAM INSTANT LOSS. I wanna say I love this game so much, but since I can't really take my time with it and truly enjoy it I would give this the following ratings...
Replay Value: ZERO CAUSE YOU'LL WANNA ROAM AND U CAN'T!
This timer bums me out so bad cause if I could just freely explore I would absolutely be in love with this game.
Again, Dead Rising 2 has issues. It’s not the smoothest game and it can feel like the last one, however that doesn’t mean a thing when the game’s this much fun. Using a car battery and a Street Fighter mask to electrocute the undead and a set of knives and a pair of boxing gloves to make Wolverine claws are all great times. Watching Chuck get covered in blood as he slays thousands of zombies, changing outfits so that one minute you’re in a toddler clothes with a LEGO head and the next you’re in a sundress, and listening to completely whacked out boss stories – that’s what I remember about Dead Rising 2. Any issue the game might have just falls to the backburner.
The loads could be shorter as they happen every time you change areas, but for the most part everything’s the way you remember it with looking at your watch, the onscreen arrow and so on.
The zombies look good and the amount of clothing options are cool, but the blood can look flat, there are the framerate issues and stiff characters.
Some of the voices are awkward and forced, but the groans of the undead, weapon noises and the cheery mall music mingle together well.
It’s what people loved the first time around (bashing zombie with everyday junk while saving survivors) except it’s a bit more balanced -- plus you can combine weapons for max radness.
8.5 Lasting Appeal
This is a game that demands to be played over and over again so that you can see the different endings, find all the secrets, max out your level and so much more.