|*CRAZY TAXI 2* Sega Dreamcast game BRAND NEW & SEALED|
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Bellingham, WA, USA
|Crazy Taxi 2 (Sega Dreamcast, 2001) (2001)|
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|Crazy Taxi 2 Disc Only (Sega Dreamcast, 2001)|
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|SEGA DREAMCAST ★ CRAZY TAXI 2 ★ -TESTED- FAST FREE SHIPPING!|
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East Lansing, MI, USA
|Crazy Taxi 2 (Sega Dreamcast, 2001) Tested And Works!|
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Canoga Park, CA, USA
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|Sega teams with Hitmaker once again to offer gamers another chance to become a virtual hack and "make some crazy money" in Crazy Taxi 2, the long-anticipated sequel to the original classic. While the driving grounds in the original game were based on San Francisco, the sequel's territory is based on New York City. There's a lot of ground to cover in this virtual Big Apple, as the city map in the sequel is significantly larger than those featured in the original game.|
Crazy Taxi 2 features four brand new drivers: Hot-D, Slash, Iceman, and Cinnamon. Each new character has a distinct personality and extreme driving style to rival those of the cabbies that starred in the original game. Cabs are now equipped with hydraulics, which allow them to hop and jump around with relative ease. Cabbies can ferry more than one passenger at once in the version too, if they think there's enough time to get everyone where they need to be. With new mini-games and challenges, the sequel puts a fresh spin on everything that made the original Crazy Taxi such a popular title.
|Game||Crazy Taxi 2|
|ESRB Descriptor||Mild Lyrics, Mild Violence|
|Control Elements||Gamepad/Joystick, Steering Wheel|
|Number of Players||1|
|Game Special Features|
|Game Series||Crazy Taxi Series|
Average review score based on 14 user reviews
of customers recommend this product
One of the undoubted success stories on the Dreamcast was Crazy Taxi. Hitmaker took the simple concept of picking up and dropping off passengers against a strict time limit and in turn produced a game that was as much fun as it was addictive.
Before long this game had earned itself a loyal following of Crazy Taxi devotees, whilst it was widely recognized as being a prime an example of what the Dreamcast can do so well with the right developers backing; that is to bring excellent pure-bred arcade games into the home with little in the way of compromise. Naturally, furthering this successful game was an opportunity far too good to miss, and now the second incarnation has arrived in the form of the predictably named Crazy Taxi 2.
Those who have played the original will find themselves in very familiar territory with Crazy Taxi 2. You have a choice of options at the start; Around Apple and Small Apple are the first two and form the main part of the game. The Crazy Pyramid is a continuation of the Crazy Box mode in the previous game and consists of the usual selection of bizarre and increasingly difficult challenges, from jumping onto ever increasingly high platforms (more on jumping later) to a quick round of Crazy Golf with you as the putter. Completion of these challenges unlocks vehicles and other bonuses to be used in the game. Select a city and you are presented with a choice of four characters to choose from. The characters are nicely designed and can be quite amusing at times, there is punk-rocker Slash, Iceman, Cinnamon and Hot-D to choose from.
After your selections have been made, its time to "Go and make some C-raazzzy Money!" Once again Sega have done a great job in rendering the cities which this time round is based loosely on New York. Bright, colourful graphics that are also crisp and appealing were a trademark of the original and have thankfully been carried over to the sequel. The streets are crowded with all sorts of pedestrians, whom always manage to dive out of the way just in time as you fly hurtling towards them. Stores are instantly recognizable; HMV and Burger King and the Hard Roc Café all make appearances. The roads are packed with traffic; busses, lorries and cars are everywhere. It is highly impressive how Sega have managed to construct such a detailed city with so much going on, and yet there is precious little slowdown to hamper the games fast and fluid motion. The soundtrack once again comes courtesy of Offspring, whilst in game sound effects are similar to Crazy Taxi's but this time round the passengers are far more talkative, particularly when you pick up a group at once.
From then on its business as usual in terms of the gameplay. Belt around the city at ridiculous speeds then slamming on the brakes when you spot a potential customer, whose destination distance is determined by the colour of the circle around them. The introduction of multiple drop-offs adds to the sequel. If you spot a crowd of people surrounded by a blue circle that means that there will be more than one drop off point, and more money to be earned. The turbo's remain from the original, whack the car into reverse then back to gear and accelerate and you will propel the car to even greater speeds, yes, the original Dreamcast Joypad wrecker is back and be careful as the shoulder buttons really will get a work out with this game.
Not too long ago I did a review on Crazy Taxi (1), and I have also played through Crazy Taxi 2. I'm giving Crazy Taxi 2 one less star then the first one because it is the first game with a 2 slapped on it. The only thing different about this game is the playable characters and the set list for the music. They took 0 time in improving the flaws and hollowness of the first game. To me that is just plain lazy.
When I bought this game I had the basic understanding that it was a fast paced game were you get people from point A to point B under a time limit. Little did I know that was all the game was. There is no story, no campaign mode, no multiplayer, nothing to achieve, and no tutorial. Just like the first game.
Driving is actually pretty slow and acceleration takes forever making it a stab to the flow of the game play every time you bump into something. The extra controls are confusing to use and not well explained anywhere throughout the game. The only add on from the first game was that you can jump... oh wow. Revolutionary huh?
Again like the first game, the music is the only good of this game. It fits the mood and makes you feel.. well, crazy.
This game could have been redeemable with something like a money, car upgrade system, multiplayer aspect, or SOMETHING, but everything you ever do on this game has no beneficial outcome or reward. it will always end in Game Over.
The dreamcast had a amazing online system that would have made a excellent feature to Crazy Taxi 2 but they decided to take the easy road and cut it out all together.
If you are looking for a fun game to spend your time on, look elsewhere. There are many great games for Dreamcast. This game would be a good addition to a collection and not much more. Maybe if you can get this game for a cheap price it would be worth a try.
Great game! This sequel to the rather quirky taxi-driving game where you pick up people and get them to their destinations is superb. The original premise was already kind of off-the-wall (who'd ever think there'd be a game about driving a taxi?), but Sega did great with the original and moved forward with the addition of the "hop" feature where you could jump over cars, obstacles, or onto different paths. I first played this game when a friend let me borrow it back in high school, and I found it rather addictive, particularly with the "Crazy Pyramid" minigames. Part frustrating, part ambitious, these fun "drills" that you had to complete in order to move up were sprung from the original's "Crazy Box." That "one more" syndrome that's commonplace in many games is definitely present here. What's keeping me from giving it a 5-star rating is part reason here: some of these puzzles seem nearly impossible to beat (I still haven't completed the last one). The other reason being (though not really fair) is the genre or subgenre that it's in: it's a game about driving a cab around. Although Sega did quite a masterful job of giving some depth to this, but, in the end, how much can you really get out of a game like this? This isn't to say I have any major gripes or don't enjoy this game (because I do), I just don't think it's quite worthy of a perfect rating. Rather unfortunate that some games by default may be limited by an unusual subcategory, and may be prejudice to rate them accordingly, but you must think comparatively to other games worthy of whatever rating. All in all, a Dreamcast classic that is an example of why the system should've been around longer.
Of the Crazy Taxi games this one is the best. If you're looking for a deep, engaging game that requires excessive planning and strategy, look elsewhere. If you want a great arcade style game for some quick fun this is a great game for you. The formula from Crazy Taxi is more or less in tact in this sequel. Fans of the series know what to expect, but there are minor variations. Featured are new drivers and pickups that involve multiple stops.
Given its present retail value, if you play Dreamcast pick this title up. It's pretty inexpensive and provides some good entertainment. Also, who can hate a game that features the Offspring exclusively as the soundtrack?
Crazy Taxi was one of those games that you simply can't stop playng. It's very simple: you need to get more clients that you can until the time stops. And if you consider the year that he was developed (2001) the game continues good.Beatiful stages, Bad Religion and Offspring songs, tha aditional jump to help, good controls. Recomended ever!