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Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

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Product description

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Product Information
Return to today's war front with the second chapter in the Modern Warfare series. Modern Warfare 2 continues the gripping and heart-racing action as players face off against a new threat dedicated to bringing the world to the brink of collapse. Playing as as Sgt. Gary "Roach" Sanderson, your international squad of elite soldiers battle through harrowing combat scenarios that range from snowy mountaintops in Siberia to the crowded streets of Rio de Janiero, Brazil and beyond, facing a terrorist force hellbent on redefining the boundary lines of today's modern warfare. Players can face the threat alone or with other players in cooperative SpecOps mode. For even more intense combat, take up arms against online foes in enhanced deathmatch warfare on a host of Modern Warfare 2 maps.

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Product Identifiers
PublisherActivision
GameCall of Duty: Modern Warfare 2
MPN047875837492
UPC047875837492, 047875843158, 047875843721, 5030917071027, 5030917077449, 5030917077456, 5030917078415, 799007792659, 827307769481

Key Features
PlatformXbox 360

Tech Details
ESRB DescriptorBlood, Drug Reference, Intense Violence, Language
Control ElementsGamepad/Joystick
Number of Players4
Release Year2009
Game Special Features
  • Battle terrorists, maniacal separatists, and arms dealers all across the globe

  • Join a friend for more than 20 missions in the new "SpecOps" mode

  • Head online for a variety of intense multiplayer game modes

    ,
  • EPIC SINGLE-PLAYER CAMPAIGN -- A riveting story picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare.
  • SPECIAL OPS CO-OPERATIVE -- An entirely new gameplay mode which supports 2-player co-operative play via online or split screen that is unique from the single player story campaign. Special Ops pits players into a gauntlet of time-trial and objective-based missions. Missions include highlights from the single player campaign, fan favorites from Call of Duty 4: Modern Warfare and all new, exclusive missions. Rank-up as players unlock new Special Ops missions, each more difficult.
  • MULTIPLAYER REINVENTED -- Modern Warfare 2 multiplayer delivers new capabilities, customization, gamestates and modes, including: Customizable Killstreaks, Accolades (post match reports) & evolved Create-a-Class.
  • Support Elements1080i, 1080p, 16:09, 480p, 720p, Dolby Digital 5.1, HDTV Support, Online Gaming Support, With Memory Support
    Game SeriesActimates

    eBay Product ID: EPID70654665

    Reviews & Research

    Customer Reviews

    Average review score based on 1,273 user reviews

    92%

    of customers recommend this product

    Rating distributions

    Created: 07/20/10

    Awesome game.

    Review For: Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

    Modern Warfare 2 represents Infinity Ward's first work since Call of Duty 4: Modern Warfare raised the developer's profile (and increased the bulge in its wallet) several orders of magnitude. But rather than taking a ton of huge big-budget risks, Modern Warfare 2's multiplayer carefully builds upon the developer's previous success in ways that will astound people who have spent the last two years learning every corner of every map in the previous game. Instead, the risky stuff is saved for the single-player campaign, which offers tightly packed thrills and rock-solid gameplay, though the narrative is so wild it can get exhausting.

    The big draw in Modern Warfare 2 is its competitive multiplayer. Online, up to 18 players can meet up in several different types of matches, which cover the standard bases, like deathmatch and team deathmatch, as well as capture the flag and several other objective-style matches. The action takes place across 16 different maps that offer a variety of shapes, sizes, and styles. You'll fight across the rooftop of a large office building in Highrise, while Rust is a very small area designed for hectic free-for-alls, sort of like Shipment was in Call of Duty 4, but with a bit more verticality. Urban areas dominate the map list, but you'll also find large, mostly flat areas like Wasteland. If you're like me, and don't like getting shot at by snipers from large distances, you'd do well to stay low on Wasteland.

    The core activity in the multiplayer hasn't changed a bit. It's still about putting the sights of your gun on the enemy and carefully pulling the trigger. The little clicks that let you know that you've hit your target, or the way grenades clink around on the ground, regardless of surface, haven't changed at all, either. But everything that surrounds these basic concepts has been expanded and modified in a lot of interesting ways. The concept of selectable killstreak bonuses is probably the most interesting change. Like before, you can call in UAV drones to give yourself a better sense of where the enemies are currently located if you can get three kills in a row. You can also still call in airstrikes and helicopters. But you can also call in supply drops, send up counter-UAVs that block enemy radar, send in a harrier jet that hovers above the battle and guns down the opposition, or even call in a Predator missile strike, which lets you quickly control a missile as it drops from the sky, hopefully onto a cluster of enemies. At the outer edges of the killstreak lies a bonus that pretty much levels the playing field. It's a tactical nuke that, when deployed, destroys the arena, kills all the players, and ends the game, regardless of score. That might sound like a nuisance that greatly unbalances the game, but it puts a strong highlight onto the risk versus reward system that comes into play with these killstreaks.



    Sure, the world might be close to ending, but there's always time for a swim.To get that tactical nuke, you'll need to kill 25 people in a row. Without dying once. By comparison, a UAV is still three kills and a supply drop is just four. While it's certainly attainable by the most dedicated and savage players, it seems unlikely that a nuke will be deployed. First of all, a player would have to sacrifice a potentially more useful but lower quality killstreak to make room for the nuke. Even though you'll be able to unlock all of the killstreaks, you can still only select three at any given

    4 of 4 people found this review helpful. Was this review helpful? Yes | No

    Created: 02/18/10

    Call Of Duty: Modern Warfare 2

    Review For: Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

    So here it is at last; the biggest game of 2009. The sequel to one of the most successful first person shooter (FPS) titles of all time. The most anticipated video game release of the year. The title which looks set to break international sales records in spite of the fact that its publisher has decided to charge £10 more than the standard price for a new release. The game that may yet reanimate the recently (and hopefully still) laid-to-rest debate on video game violence. The first video game of this year to receive its own premiere in Leicester Square. While it arrives creaking under the weight of its own hype, the press accolades and advertising campaign that herald its arrival make Call Of Duty: Modern Warfare 2 sound like the entertainment revelation the whole world has been waiting for; it swaggers into retail outlets with all the confidence of a rock star taking the stage in front of its most committed fans. But can it possibly hope to live up to the ludicrous expectations heaped upon it?

    In one word, yes, and however irksome the submit-or-die nature of the publicity swirling around its release may be, Call Of Duty: Modern Warfare 2 really is one of the best video games released all year. Naysayers may point out at this stage that 2009 hasn't exactly been a banner year for the gaming industry. But consider the obstacles Modern Warfare 2 has to conquer; not only does it have to satisfy the demands of one of largest and the most fanatical fan bases in gaming, it has to go one better than Call Of Duty 4: Modern Warfare, a game that is still selling very respectably a year and a half on from its release (largely thanks to its incredible multiplayer mode). It's a testament to abilities of Infinity Ward's talented pool of developers that Modern Warfare 2 doesn't just surpass the quality of its predecessor, it flies past it like a ski-jumper.

    This is largely due to the fact that Infinity Ward has managed to craft a game which perfectly balances the inclusion of some fantastic new features with the maintenance of everything that worked in the first Modern Warfare instalment (COD4) in terms of its core gameplay experience. The control system is smooth and intuitively mapped to the controllers. The visuals have been given a polish and the frame rate is excellent. The sound effects remain largely unchanged from COD4, but this is by no means a bad thing when one considers how integral to the in-game experience they are. The weapons feel weighty and give a satisfying kick depending on their size. Overall, the experience of playing Modern Warfare 2 is very similar to COD4; Infinity Ward hurl everything at the player including the kitchen sink and the result is a white-knuckled, visceral shooter which hits the player at gut-level throughout its entire duration. The sense of a world that exists outside the game is obliterated by the firefights onscreen. The player is both thrilled and disorientated by the constant pace of the action which comes so thick and fast that the player really does feel that death (or at least game over) could come at any second. It's in this way that Modern Warfare 2, more than any other sh

    4 of 5 people found this review helpful. Was this review helpful? Yes | No

    Created: 11/05/09

    Call Of Duty Hands On Preview/Review

    Review For: Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

    While Modern Warfare 2 may depict the harsh reality of urban conflict, Activision chose the penthouse suite of one of London's swankiest hotels to give us a final hands-on with the game. While the irony may have been lost on the publisher, the demo at least gave us the chance to see a brand-new level from the single-player game, as well as play an objective-based co-op level from the Special Ops mode. During this time, developer Infinity Ward's Robert Bowling answered our questions about multiplayer progression, cinematic influences, and using the game's Special Edition night-vision goggles for nefarious means.

    The single-player demo took place at the end of the game's first act. You're on the hunt for an arms dealer, and after finding some marked shell casings, you're led to the dealer's right-hand man in Rio de Janeiro. The level opens as you're tailing a van. The van stops, and the dealer's confidant murders everyone in it. He then opens fire on your van--killing the driver as you and Soap MacTavish jump out and start a chase. We watched as Bowling ran after the suspect and then took him down by shooting him in the leg, allowing you and MacTavish to take him in for questioning.

    After a short break, you take the victim to a quiet location, where MacTavish and a member of his squadron start interrogating him--using electricity "convince" him to talk. While MacTavish extracts the information he requires, he gives you instructions on where to head to find the man in charge of the operation. You enter Rio's slum with the Christ the Redeemer statue overlooking it, and you encounter resistance from the arms dealer's militia. The problem is that the slum is also populated with civilians, and Bowling would periodically fire into the air to make them disperse.

    The slum section was a classic Call of Duty set piece, with a seemingly endless supply of thugs to dispatch as you progress. The difference was in small details--your character will knock out an old clip using the new one when using certain weapons, and when you're injured, blood fills the screen more than it did before. This was a ferocious section filled with rocket-launcher fire and dog attacks, and it came to a head when MacTavish dived out of a window to catch the subject.

    Alongside the single-player story and competitive multiplayer, there will be a third option in MW2's main menu: the Special Ops mode. This section offers around 25 co-op scenarios, which can be played by one or two people either locally or online. Bowling gave us an introduction to the mode, playing a level that took place at a house in a remote location. The mission was to pick off 40 enemies in as short a time as possible. He started off with the sniper rifle--pushing the left stick in to hold his breath and then firing into the skulls of far-away assailants. He then moved into the house, planting claymore traps for enemies who chased him, and he then took out a few more enemies that were taking refuge there. He then knifed out the windows and took up a new sniper position, and he was able to spot enemies by looking out for reflections of light in sniper rifle scopes. By the time he'd finished--about five minutes later--he'd taken out all 40 people without dying, including the heavily armed Juggernauts, which appear only in the Special Ops mode and take three sniper rifle shots or more to kill.

    This looks like a great game, cant wait until November 11th!

    35 of 43 people found this review helpful. Was this review helpful? Yes | No

    Created: 08/15/11

    Awesome game, YOU CAN NEVER GET BORED OF THIS GAME!!

    Yes, I would recommend this product to a friend.
    Review For: Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

    Modern Warfare 2 is by far the least traditional of the series, with the core package broken up into three main pillars of gameplay. Single-player fans have their main campaign, if you're down for more co-op gameplay either locally or via online connection you've got the new Spec Ops mode, and Modern Warfare's groundbreaking multiplayer is back, and truly better than ever. There's an overwhelming amount of content to experience, but with each mode being 100% standalone in nature, you're getting three completely different experiences all in one. That, however, also plays a huge factor into how your final opinion of Modern Warfare 2 as a whole turns out.

    First and foremost is the single-player experience. As the anchor of the Call of Duty world, campaign mode is back, and it's intense. You'll instantly get a sense of just how far the improved engine has come when you're thrown into the bustling streets of Rio de Janeiro's favela, the ice-capped mountains of Russia, the dusty roads of Afghanistan, and other unexpected locales. On the visual side of things, Modern Warfare 2 is an obvious step up over Call of Duty 4 and World at War, with a stronger emphasis on complex terrain in the environments, weather effects, destructible objects, and the overall sense of action and chaos that comes with so many visual improvements. This is only complemented further by the increased attention to sound design, with the effects of many returning weapons being re-recorded,even more in-level chatter amongst your allies, and a truly captivating score by Hans Zimmer which builds based on specific in-game moments. Modern Warfare 2 feels like an action movie through and through, with the production values alone dating Infinity Ward's last game, Call of Duty 4, quite a bit.

    At the same time, the single-player campaign has its issues. For starters, it's short. I've been playing Call of Duty 4 steadily since its release, and my first completion of the Modern Warfare 2 campaign came in at just under five hours on regular difficulty. Playing through on hardened will add another hour and a half onto that. Modern Warfare 2 is definitely more chaotic this time around – partially due to the new visual effects and upped production values – and with the improved enemy AI and tough scenario design you'll be fighting for every checkpoint. One of the larger visual changes to the game's heads-up display this time around is the blood splatter system. In previous Call of Duty offerings you'd get damaged, the screen would start to shade red, and you'd be required to seek cover before your vision returned to normal. Modern Warfare 2 employs a new system, actually having a thicker blood layer added to up the realism. There's been some discussion on whether the splatter is too distracting, and in my experience with the game it's far from an issue. You'll be able to take more hits on easier difficulty settings, so while a few well-placed shots will drop players on hardened or veteran modes the added splatter is an acceptable trade-off for more overall health


    Campaign's story might be a little farfetched and slightly cramped, but there's no denying the spectacle of it all. Modern Warfare 2 will blow you away.
    Thankfully many of the glaring issues from last time around have been fixed. You won't find unlimited enemy spawns in areas, there's always a waypoint icon on-screen showing you where to go or who to follow, and the amount of in-game chatter from your team is simply astoundi

    Was this review helpful? Yes | No

    Created: 11/22/10

    Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

    Review For: Call of Duty: Modern Warfare 2 (Xbox 360, 2009)

    The single player story for Modern Warfare 2 is absolutely stunning. Infinity Ward has kept true to their style of game development by once again making sure you never leave first person view. I enjoy cinematic scenes, but the level of intensity that you get throughout the campaign whilst always being in first person view is great. Modern Warfare 2 is a direct sequel to Call of Duty 4: Modern Warfare, and picks up right where Call of Duty 4 left off. Modern Warfare 2 adds a lot more to the campaign than Infinity Ward’s last title, including graphics as well as unique missions that you sho...Read full reviewuld definitely experience for yourself. The graphics in Modern Warfare 2 are the best I have seen so far in a Call of Duty game while keeping it smooth with a constant 60 frames per second. The detail of the environments and the character models are beautiful. Some of the scenes throughout the campaign are really breathtaking as they are action packed, and keep you on the edge of your seat the entire time. To add to that, there are many surprises and twists throughout the game that no one will see coming, making this story an amazing action packed thriller. Although the campaign is amazing, it was fairly brief, lasting around 6-8 hours depending on the difficulty. And speaking of difficulty, I would add that the game was a lot easier on Veteran than any of the other Call of Duty games.
    Now for the good stuff; multiplayer. Multiplayer for Call of Duty 4 is mostly what made it so popular and in Modern Warfare 2 it gets even better. The addition of many killstreaks and having the ability to customize which ones you want ,with a max of 3 available at once, is where this game’s multiplayer action really differs from Call of Duty 4. Even in objective modes like Search and Destroy, you can gain killstreaks throughout the course of many rounds, granted you don’t die at the end of the round. And if you try using you stealth class from Call of Duty 4 or World at War in this game you might not be safe with the addition of Heartbeat sensors as an attachment to certain weapons which detect movement. Of course there is a perk to counter that though. Many perks from Call of Duty 4 have been made into attachments or equipment. There are many additions to the game that will really let you personalize your class to your liking, much more so than the previous Call of Duty games. I saw a lot of people running around with many different class setups instead of seeing everyone with the same 5 as in the other games. You can now unlock titles and emblems for yourself that show up in game. Modern Warfare 2 has added more modes as well. Here are the new additions to the game:

    Demolition – Attack & Defend two bombsites (Similar to Sabotage with full re-spawns)
    3rd Person Teams – Third Person Perspective with Team Deathmatch, Domination, CTF and Demoliton
    Hardcore Ricochet Search and Destroy – Hardcore S&D where friendly fire will kill you
    3rd Person Cage Match – 1v1 Deathmatch in Third Person
    The added guns to the game are also cool, and the models for them are extremely detailed. With all the additions to multiplayer, it can take a little getting used to but is extremely fun.

    OVERALL 10
    A MUST BUY AND WILL BE ON EVERYONES CHRISTMAS LIST
    RATED M (MATURE)

    2 of 2 people found this review helpful. Was this review helpful? Yes | No

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