|2010 FIFA World Cup: South Africa Nintendo Wii New Sealed Complete Soccer Game|
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|Nintendo Wii 2010 FIFA World Cup: South Africa Game COMPLETE|
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|2010 FIFA World Cup: South Africa (Wii, 2010)|
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|Every four years, the world's favorite sport stages its ultimate competition, and publishing label EA Sports brings the play home to fans in a video game version for contemporary consoles. The Wii edition of the game is intended for friendly but heated play, by solo soccer fans or a group of friends gathered around the television. Controls are designed to be responsive but accessible. The game features each of the 32 teams that qualified for tournament play in South Africa. The console's exclusive "Zakumi's Dream Team" mode has players building a custom squad, by stealing away one player from each team they are able to beat, eventually compiling an almost unstoppable group of hand-picked stars from the world's strongest squads. Players can upload their custom teams to a Wii Remote, to take along to a fellow fan's house for head-to-head play. 2010 FIFA World Cup is built on the same game engine that drives the critically acclaimed FIFA 10, with similar features, options, and gameplay. The game's presentation celebrates the 2010 global event. Each team plays in its authentic uniforms, with distinct play styles, and home and away strategies, to match its real-life counterpart. All ten of the South African stadiums that house the tournament are re-created for the game, with details such as the effects of different altitudes on ball movement and player fatigue, as well as fireworks displays, confetti showers, and animated crowds to bring the pageantry of the event to life.|
|Game||2010 FIFA World Cup: South Africa|
|UPC||014633194135, 014633364682, 827307762628|
|Number of Players||1-4|
|Game Special Features|
|Game Series||FIFA Soccer Series|
Average review score based on 10 user reviews
of customers recommend this product
Whenever a video game is released to correspond with a current athletic event that is taking place there is a risk that the game might have been hastily thrown together simply to be able to market the game to those overcome with the excitement of what is taking place. Perhaps it is just some memories of old school Nintendo games that were released at the time of the Winter and Summer Olympics that brings back those horrible memories, however, with a vast market of people now wrapped up in World Cup fever a timely release of 2010 FIFA World Cup South Africa for the Nintendo Wii has truly bucked that trend.
2010 FIFA World Cup South Africa is a great release that allows the user the ability to join in the excitement of the World Cup in the comfort of their own video gaming chair. With several different options to play, there is no shortage of ways to mix it up while playing this game.
Users can select from both all of the World Cup qualifiers as well as countries that did not make the cut and select from various different game scenarios to enjoy this game. Single matches between teams ranging from Slovakia and Peru or Australia and Trinidad could be set up and played either head to head or against the computer. The single match option is great if you want to try playing some strange matchups and perhaps learn a bit more about some of the other nations’ clubs that are out there that perhaps do not get as much air time as those who either qualified for the World Cup or who are perennially recognized as a soccer powerhouse.
The option to actually play a World Cup is of course one of the highlights of the game. When selecting this option, the gamer can choose one of the nations that actually qualified for the World Cup and then play in the actual bracket that they were grouped into. For instance, if you were to choose the United States as the team that you wanted to be, your initial group games of England, Slovenia and Algeria would be the first three games in your group before you were to move onto the next round. There is an option to change around the groups should you wish but as a traditionalist I like trying to get through the rounds as they were structured in real life.
Another great way to play 2010 FIFA World Cup South Africa for the Wii is with the online option. By selecting the online play, users are able to play through the internet against other gamers all across the globe. Personally, the best way to try and play the online version is in the 1 on 1 ranked area where you pick a team and a competitor picks another team and you play a onetime match against that person. There is an option for rematches when played this way but the beauty of playing the ranked option is that you will find the quality competition of those out there to be a good challenge.
One of the nice things about 2010 FIFA World Cup South Africa is that the quality of the detail paid to the game was clearly heightened during the creation of this game. While playing an actual match, players actually have their real names and the skill sets of those players comes across to be rather accurate. That said, it is much easier to play a match as Spain or Germany against one of the other powerhouses than it is to play that same match as Barbados.
Think the wait for the World Cup is too grueling to handle? Want to feel like you're part of your own, virtual international tournament? If you answered yes to either of those questions, then you may want to look into this game.
2010 FIFA World Cup South Africa features multiple control schemes to try to appeal to just about every gamer's needs. There are 4 in total: All-Play, Advanced, Classic and Alternate. Using the pointer by itself can be fun for the sake of getting used to a simple set of controls. It's as simple as using A to pass, B to sprint, and shake the controller to shoot. Defensive moves are pretty straight-forward as well and I'd say that EA did a good job with this. Some may see it as being too casual-friendly, but that will matter little to those who have trouble with remembering lots of button combinations.
Using the Wii Remote and the Nunchuk is the obvious way to play. Basics involve tapping or holding the A button for a pass, using the B Button to make a lob, and shaking the Wii Remote to shoot the ball. Waggling will also allow you to perform sliding tackles when you're on defense. Naturally, movement is done using the Nunchuk's analog but you'll also use it to specify where exactly you'd like to pass the ball. Holding the Z Button will increase your character's speed, and pressing the +Control Pad will execute trick moves that you can use to deke out your opponents.
As you pass the ball around and make good plays, you'll build up the momentum gauge at the bottom of the screen. Keeping it going is important as this will play a role in the effectiveness of your shots. EA has also implemented the 'Strike It System'. When a high lob is made, a circular mark will be made on the playing field to indicate where the ball will land. If two players from opposing teams happen to be within this marked area, the game will go into slow motion. At some point, the ball will glow and when it does, the first person to shake their Wii Remote will gain possession. This same action takes place during corner kicks and penalty kicks as well. Overall, your mileage may vary on whether or not you'll appreciate this way of playing.
Looking back on my experience with this game, I can definitely see that this is a casual-friendly sports game meant for families. I can easily see parents and children or even teenagers bonding by means of this game, and that's a good thing. There's a good sense of replay value, not only because of the online use, but also thanks to the award system they've put in place to unlock new content and extend longevity. However, by the choices EA has made with this release, they've ultimately alienated the hardcore sports gamer who will likely be dissatisfied with this game.
Evidently, 2010 FIFA World Cup South Africa is not meant to be a realistic or even a deep experience. It takes an arcade approach and uses the commercialism of the World Cup to its advantage. If you're not a fan of deep customization and find yourself intimidated by lots of controls, wanting to get into the game as quickly as possible, I imagine you'll be pleased with this. Parents will especially want to consider this game for their kids, but as enjoyable as it may be, I still admonish against paying more than $30 for this game.
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i think its the write time to play this game and my son is realy looking forword for it since long time.its realy informativ for kids to know the players names and country flages.i think it make there brains work.
The game is okay. I expected more. For example, you can't even create your own player! Also, I thought it would cool to have the World Cup Qualifier where you take any country and try to qualify for the Cup, but they left that out too. If you can create a team with "Zakumi Mode" you should be able to import them in the World Cup mode but of course you can't do that either. The game length is way too short and scoring is too easy. The max game length is 5 minute halves and final scores on easy can be up to 18-12! On Medium mode it can be 8-2. This game could be so much better!!
My son loves the personalization of the game, as well as the challenges that unlock new features. He's not a hardcore gamer (and will never be as long as I am around), but is really enjoying this game. He and his friends have a blast playing FIFA 2010.